Fill In The Gap
Random Plot Encounter Table
by Matt TurnbullSep 05,2005
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Fill In The GapRandom Plot Encounter Tableby Matt TurnbullSep 05,2005
| The plot in an RPG is often simply a MacGuffin, an entity solely designed to get the players from point A to point B, with the journey and the adventures along the way being the important part. Many GMs don't have the inclination or the energy to come up with complicated or involved plots. They're too busy with the minor details, the dungeons and monsters to be faced along the way, the towns to be visited, the challenges to be overcome. Who has time to create something solely to help string all this together? That's where the Random Plot Encounter Table comes in. If you've ever played a Fantasy-genre RPG, I'm willing to bet you're familiar with the concept of an Encounter Table. Basically put, it's a chart that you reference a roll to, which determines an outcome, event, or encounter. In some games, there are random tables for everything from town names to treasure piles. What follows is a handy and easy to reference chart, to be used in the creation of a random Fantasy-genre RPG plot. The way this table works is almost like one of those word-replacement games I won't mention due to copyright infringement concerns. Let's just say it's like an angry person who opposes abbreviations of conservatives. You replace the variables (whose value is determined by rolling a D20 and referencing the appropriate random tables) in this phrase: We need to rescue the A from the B, because he/she is the only one who knows the location of the X of Y. We need to find it/them if we want to have a chance at stopping the Z from D! See, easy! At the bottom are some sample plots created by this table. The charts are found below. A:
B:
X:
Y:
Z:
D:
So, that's it. Not too hard, and the results can be very useful indeed. Here's some examples as rolled from above: We need to rescue the King from the Merfolk, because he is the only one who knows the location of the Tablet of Prophecy. We need to find it if we want to have a chance at stopping the Beings of the Outer World from Turning everyone into stone! We need to rescue the Pixie Queen from the Dark Amulet's Power, because she is the only one who knows the location of Powder of Light. We need to find it if we want to have a chance at stopping the Inventor, driven insane by his own genius from Poisoning the Water Supply! | |
| Topics | Author | Date | Latest Reply |
| Nice idea but... (3) new | Jethrow | 12-30-2005 02:18 | 01-04-2006 08:20 new |
| My group did the impossible (2) new | Nalaris | 12-29-2005 17:15 | 12-31-2005 18:38 new |
| Riddle... (5) new | Karro | 11-28-2005 18:20 | 11-29-2005 12:11 new |
| Any actual play to report? (1) new | Matt David T. | 11-02-2005 17:09 | 11-02-2005 17:09 new |
| Except only A & D matter! (4) new | chris g | 09-08-2005 16:31 | 09-28-2005 15:50 new |
| My latest GM toolkit :) (2) new | Ian Sokoliwski | 09-05-2005 08:03 | 10-15-2005 16:33 new |
| Nice (2) new | Paul Mitchener | 08-24-2005 02:03 | 08-30-2005 16:16 new |
| There's something unfortunate about this. (2) new | Tatterdemalion | 05-31-2005 22:07 | 06-03-2005 12:47 new |
| Defending Your Life (with a +2 briefcase) (6) new | Ian Sokoliwski | 03-23-2005 23:47 | 03-25-2005 05:59 new |
| Phylis "murdering" the Scorpion seems im (4) new | JRM | 02-24-2005 15:27 | 02-26-2005 16:41 new |
| sucks to be ...well, you know the guy ;) (2) new | Ian Sokoliwski | 02-22-2005 13:41 | 02-22-2005 15:58 new |
| LARP ? (5) new | Grop | 01-25-2005 07:07 | 02-22-2005 10:28 new |
| Plausibility (3) new | Derek Murphy | 01-24-2005 14:25 | 01-24-2005 18:52 new |
| Neat, but also some questions... (2) new | Edward McEneely | 12-31-2004 08:57 | 01-02-2005 00:54 new |
| Is this House perhaps on a Hill (3) new | Lord Redspook | 11-22-2004 13:37 | 12-29-2005 17:17 new |
| More? (2) new | Bobmo | 11-10-2004 08:05 | 11-14-2004 14:54 new |
| Good work (4) new | Jethrow | 10-31-2004 23:56 | 11-03-2004 16:06 new |
| Wow! (2) new | Torturer | 10-29-2004 00:41 | 10-29-2004 11:07 new |
| This does work (2) new | Captain Patsy | 10-28-2004 08:01 | 11-03-2004 09:36 new |
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