Fill In The Gap
The Trial
by Matt TurnbullMar 23,2005
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Fill In The GapThe Trialby Matt TurnbullMar 23,2005
| Welcome to Fill in The Gap, a column devoted to individual, "one-off" scenarios, that any GM can run for his/her group. This month is going to be a bit different. This month's column still details an individual scenario, but instead of ready-made characters and events, it's something you can work into your game, with your characters! If you need to know more about the FITG(Fill in The Gap) system/column, please check out the first (and second) of these monthly columns. Without further ado, I bring you today's scenario:
The Trial is a scenario for your players, however many of them you've got! The Premise Sometimes, a player's character dies. It happens, and it's sad, but it doesn't have to be the end. Where does he go? What kind of cosmology is set up in the world of your game? Are there Gods? Is there a heaven, or a hell? Where the does the character go when he dies? The Trial is a scenario where all of the characters in your game find themselves in a setting-appropriate courtroom, participating in a trial of the dead character. This trial is to determine how worthwhile a life they led, how true to their ideals they were, what they've accomplished, and most importantly, where they go from here. The reason to do this is to allow the player whose character died to get one last moment to shine, and to allow the player to gain some sense of closure. Run this scenario with that in mind. This one-off is meant to be run directly after a player's character dies, and isn't coming back. All of the characters are spirited away to a courtroom, in which some deity-like figure (whoever makes sense for your game) is presiding over a judgement of that character's life. The players play their characters as always. One of them (the dead one) is on trial, the rest will be called as witnesses for either the prosecution or the defense. The Characters You know who your characters are. The player whose character is on trial has the option of defending himself, or having a court appointed defender (NPC). Everyone else will be called as witnesses. The Theme The theme of this one depends on what kind of life the dead character lived. If he went out in a blaze of glory, saving those he loved, than the trial might be a formality for looking at his exploits. If the character betrayed his ideals, and died whimpering, then an entirely different trial may come about. Theme as appropriate. The Setting Tailor the courtroom to your setting. If it's a fantasy game, with a pantheon of Gods, then set it up like a council in judgement. If it's a modern horror game with a Judeo-Christian basis, make the judge an angel, and set the trial amongst the clouds. Unlike the other one-offs in these columns, the events of this scenario are largely up to you. Here's some suggestions of what to do: Surprise witness! Call old NPCs (even dead ones) to the trial. Villains, allies, the character's loved ones, anybody and everyone you can think of. Make the prosecution mean. Have them lie, lead witnesses, and do every other dirty lawyer trick you know to damn the player character. This type of adversity should lead to the party unifying to defend them. Do the other characters remember the trial? That's something that could lead to some changes in your game if they did.
I know this one was a bit shorter this month. Let me know what you thought of this scenario anyway, by E-mailing me at Msturnbull@comcast.net See you next month! | |
| Topics | Author | Date | Latest Reply |
| Nice idea but... (3) new | Jethrow | 12-30-2005 02:18 | 01-04-2006 08:20 new |
| My group did the impossible (2) new | Nalaris | 12-29-2005 17:15 | 12-31-2005 18:38 new |
| Riddle... (5) new | Karro | 11-28-2005 18:20 | 11-29-2005 12:11 new |
| Any actual play to report? (1) new | Matt David T. | 11-02-2005 17:09 | 11-02-2005 17:09 new |
| Except only A & D matter! (4) new | chris g | 09-08-2005 16:31 | 09-28-2005 15:50 new |
| My latest GM toolkit :) (2) new | Ian Sokoliwski | 09-05-2005 08:03 | 10-15-2005 16:33 new |
| Nice (2) new | Paul Mitchener | 08-24-2005 02:03 | 08-30-2005 16:16 new |
| There's something unfortunate about this. (2) new | Tatterdemalion | 05-31-2005 22:07 | 06-03-2005 12:47 new |
| Defending Your Life (with a +2 briefcase) (6) new | Ian Sokoliwski | 03-23-2005 23:47 | 03-25-2005 05:59 new |
| Phylis "murdering" the Scorpion seems im (4) new | JRM | 02-24-2005 15:27 | 02-26-2005 16:41 new |
| sucks to be ...well, you know the guy ;) (2) new | Ian Sokoliwski | 02-22-2005 13:41 | 02-22-2005 15:58 new |
| LARP ? (5) new | Grop | 01-25-2005 07:07 | 02-22-2005 10:28 new |
| Plausibility (3) new | Derek Murphy | 01-24-2005 14:25 | 01-24-2005 18:52 new |
| Neat, but also some questions... (2) new | Edward McEneely | 12-31-2004 08:57 | 01-02-2005 00:54 new |
| Is this House perhaps on a Hill (3) new | Lord Redspook | 11-22-2004 13:37 | 12-29-2005 17:17 new |
| More? (2) new | Bobmo | 11-10-2004 08:05 | 11-14-2004 14:54 new |
| Good work (4) new | Jethrow | 10-31-2004 23:56 | 11-03-2004 16:06 new |
| Wow! (2) new | Torturer | 10-29-2004 00:41 | 10-29-2004 11:07 new |
| This does work (2) new | Captain Patsy | 10-28-2004 08:01 | 11-03-2004 09:36 new |
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