Current Columns: history

Advanced Designers & Dragons by Shannon Appelcline
The history of the roleplaying industry, one article at a time.
[industry, history]
An A to Z of RPGs: Underground to Zo
(2023-06-06)
Our Story by Christopher Herde
Drawing from actual historical events, places, and people to add
[world building, history]
Citadels of the Underworld
(2017-03-09)

Archived Columns: history

Applying History by R. Donald James Gauvreau
Real cultures as an inspiration for worldbuilding.
[world building, cultures, history]
Those Who Run Fast
(2015-07-28)
A Bit of History by Ken Spencer
History as a source and creative tool in RPGing.
[world building, history]
The End
(2014-01-07)
A Brief History of Game by Shannon Appelcline
A history of the RPG industry, one company at a time
[industry, history]
2010 in Review: The RPGs
(2011-01-03)
Designers & Dragons: The Column by Shannon Appelcline
Histories of RPG companies, settings, and magazines.
[industry, history]
2013: The Year in Review
(2014-01-01)
Roleplaying with Clio by Martin Lloyd
Historical Gaming
[world building, history]
Clio's Memory
(2000-02-24)
Sanctum by Dan Bayn
A Genre-Spanning Game Setting
[setting seeds, history]
Alpha Omega Kappa Slamma Jamma
(2007-02-08)
Tempus Fugit by Mithras
History in gaming.
[world building, history]
The Gygax-Arneson Tapes
(2002-11-12)
Together We Play by Shannon Appelcline
From Arkham Horror to Pandemic: the cooperative board game genre
[game analysis, board games, history, interviews]
Talking with Dr. Reiner Knizia about Lord of the Rings
(2011-02-01)

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