#14: The Gygax-Arneson Tapes (11/12/2002)
The alt history of Mazes & Minotaurs.
The alt history of Mazes & Minotaurs.
#13: Travelling Light (10/15/2002)
Fixing GDW's Traveller tasks.
Fixing GDW's Traveller tasks.
#12: Basic Roleplaying: The Big Fix (09/10/2002)
Fixing Chaosium's BRP rules.
Fixing Chaosium's BRP rules.
#11: Adapting that Favorite Book (07/29/2002)
Historical novels for historical RPGs.
Historical novels for historical RPGs.
#10: History Props, Part Three (06/20/2002)
Out-of-game props.
Out-of-game props.
#9: Historical Props, Part Two (05/07/2002)
Handing props to players.
Handing props to players.
#8: Historical Props, Part One (03/14/2002)
Creating props that feel historical.
Creating props that feel historical.
#7: When in Rome ... Adapt! (02/07/2002)
A checklist for historical detail.
A checklist for historical detail.
#6: Cut 'n Paste: D20 Romans (12/27/2001)
Creating a d20 history game.
Creating a d20 history game.
#5: Cthulhu Ate My Hometown (11/22/2001)
Setting a game in your historical home.
Setting a game in your historical home.
#4: It's a War. Scream "Vietnam!" (10/09/2001)
9/11 and Vietnam.
9/11 and Vietnam.
#3: Find Me a System! (08/29/2001)
A system for your historical RPG.
A system for your historical RPG.
#2: When? Where? Why? (07/18/2001)
Eras for historical roleplaying.
Eras for historical roleplaying.
#1: Time Bandits! (06/27/2001)
History in roleplaying.
History in roleplaying.

