Current Columns: setting seeds
|
| Superseeds by Fred Furtado Each month, a seed for a super game. [setting seeds, genre building, superheroes] | Blood Supers, Part 3 (Plus, the next stage for Superseeds!) (2022-03-29) |
( clear tags )
Archived Columns: setting seeds
|
| Campaign Toybox by Steve Darlington Selections from Steve's campaign toybox. [setting seeds] | Holiday Heroes (2011-12-28) |
|
| Facts and Fancies: Information to Myths by Liz Rich Taking a Set of Facts & Spinning a Backstory [setting seeds] | Seriusly Fishy (2002-04-12) |
|
| Mix-O-Tronic by Brian Hollenbeck Creating Game Seeds [setting seeds, adventure seeds] | The Grimm World (2002-06-26) |
|
| Sanctum by Dan Bayn A Genre-Spanning Game Setting [setting seeds, history] | Alpha Omega Kappa Slamma Jamma (2007-02-08) |
|
| Wushu Skidoo by Dan Bayn A setting a month, in broad strokes. [setting seeds] | Beautiful Violence (2009-12-10) |
|
| Your Next Campaign by Sam Tillis Conceptual frameworks for roleplaying campaigns. [setting seeds] | Lanterns in the Dark, Part II (2013-05-09) |
( clear tags )

