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Review of GURPS Black Ops
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About half the book is devoted to the genre without relying on explanations through the GURPS rules system which makes it useful for those who use other systems. Even the parts that are rules oriented are written up well enough to allow easy conversion to the system of choice. A GM will find plenty of sections for his players to read in order to become more effective Black Ops types with details ranging in skills, monsters, academy training and how each division sees the others. All in all this book has lots of useful information for the players and GM.
Style: 4 (Classy and well done)
Substance: 4 (Meaty)

