Review Editing
Review of Wayfarer Infinity
This is definitely not a beer & pretzles game, the character creation and system itself are fairly math-intensive. So much so, that one of the original packaging ideas was to include a calculator. However, it's gone through enough playtesting, and refining that they have decided including a calculator was not neccessary. ...Plus, most gamers carry calculators already (especially if they play GURPS). The combat system is chart intensive as well, bringing back memories of the Role-Master system. However, despite the high math quotent and chart reading (or perhaps, due to), the system is very well-balanced. I was actually using an editor's copy to review the game, but have been told a GM's screen with a number of the often-used charts will be available, perhaps even packaged with the game.
To be honest, I found myself surprized at liking this game so much, it has the things I don't like about so many games. It's math intensive, chart intensive, and combat almost seems miniature based. However, the game itself is put together well enough that I found myself looking beyond that and finding pleasure in the game, rekindling memories when sitting around a table gaming with dice, calculator, and miniatures was fun.
Wayfarer Infinity is simply a space game, being neither Space Opera nor a hard SF game. It's a pleasant medium between the two. But if you plan on playing, I recomend making sure your calculator is working... and you might want to dust off your miniatures as well. All I can say is "kudos" to newcomer Rune's Law for a well put together game.
Style: 4 (Classy and well done)
Substance: 5 (Excellent!)

