|
Capsule Review
August 6, 1998 Edited: August 28, 2017 by: Bradford C. Walker
Bradford C. Walker has written 222 reviews, with average style of 3.63 and average substance of 3.63 The reviewer's previous review was of The Book of Chantries.The reviewer's next review is of Verbena Tradition Book. This review has been read 986 times. |
|
Goto [ Index ] |
Until recently, Mage's player guide- The Book of Shadows- held my top spot amongst the lot; I kept it around for any of my Storyteller projects, and so did many of my friends. It is an example of how to create a formulaic book and still retain your pride as a designer and as an artist; the new edition of the Werewolf Player's Guide takes the lessons of the Book of Shadows and applies them to Werewolf- a game that needed them.
As a player's guide, the Book of Shadows has the usual stuff in it: Merits, Flaws, essays, new rules, expanded or clairified rules, articles concerning Mage factions and metaphysics, lists of neat stuff, a bibliography that should've been in the rulebook, etc.. Unlike the other four World of Darkness games, this book doesn't scream for a revision. (It will come, but the need hasn't arisen yet.) Most of the mighty meaty content between its covers remains useful; this is quite an achievement for a First Edition suppliment, and doubly so for one so important as this. Certain bits need adjust to the Second Edition rules, such as Certamen and the many rotes, but the overall utility of the book remains high.
The worst thing I can say about this book is that, being a First Edition book, it's awash with the muddled gobbledy-gook that plagued Mage's metaphysics then. This makes some of the articles and essays difficult to read, and it makes others weak because of the obsolete nomenclature. The best thing I can say is that it's still easy to find; some are still sitting on the new book shelves, while more sit in the used book bins. Unlike many old White Wolf books, this one is still worth getting.
As a warning, I'd advise waiting until White Wolf annouces at least a third of its 1999 releases. There's no sense in getting an old book when a new edition is right around the corner. If there is no new edition of the Book of Shadows looming on the horizon, then go get a copy. If so, wait and snatch up the new version. Either way, you're going to get one of White Wolf's better books.
Style: 3 (Average)
Substance: 4 (Meaty)
Copyright © 1996-2026 Skotos Tech and individual authors, All Rights Reserved