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Comped Capsule Review
January 24, 2003 Edited: August 28, 2017 by: Papyrus
Papyrus has written 107 reviews, with average style of 3.50 and average substance of 3.82 The reviewer's previous review was of The Sea Devils.The reviewer's next review is of Furry Pirates. This review has been read 1415 times. |
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As for the material itself, it is everything you would expect from Mr. Siembieda, detail and damage heavy. It also reads, like a lot of his work, like a collection of articles, showing seams. Some of the material is from other books, revised and not. Even so, references are still made to other Palladium products. I'd have to say that although it is not for me, it is right up the alley of any Palladium Rifts fan. If you have bionics or cybernetics in a Rifts-like campaign, you will find it equally enjoyable.
The text starts with a short campaign history and background as it applies to bionics only, you could not understand the Rifts world from this alone. Next it goes into new and revised character types, from cyber-docs and city rats, to cyber-humanoids, partial cyborgs and full conversion cyborgs. Sub classes of slave and mining full conversion borgs are also detailed. Between these character types are long lists and wordy descriptions of cybernetic and bionic doodads, weapons, gadgets and body replacements. I found a lot of them unnecessary to gaming, maybe for flavor only, and found most overly described with the subtlest of differences between some of the items. The volume of material is difficult to imagine as useful in a single campaign, but then it shouldn't be, though it is presented as integral to Rifts, all of it.
Your not going to learn a lot about cybernetics or bionics here, nor be inspired by some innovative system for handling them, but if you like to kill things and look tough doing it, then this is a book for you. Put aside your humanity, and activate you weapon systems.
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