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Capsule Review
May 27, 1998 Edited: August 28, 2017 by: Tomas J Skucas
Tomas J Skucas has written 48 reviews, with average style of 3.65 and average substance of 3.98 The reviewer's previous review was of The Return of the Eight.The reviewer's next review is of The Return of the Stormrider. This review has been read 667 times. |
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Concentrating on the "Dungeons" part of AD&D, DGB sets out to explore the varied types of dungeons that a GM can throw at his players. You have explanations of differences between Aerial, Castle, Interdimensional, Natural Tombs and Underwater dungeons and the types of bad things you can encounter in each. It gets old real fast with charts, encounter tables and repetitious art.
TSR put out a major dud with this one. Unless you and your players are fascinated by dungeons there is little incentive to pick this one up.
Style: 2 (Needs Work)
Substance: 2 (Sparse)
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