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Capsule Review
June 24, 2001 Edited: August 28, 2017 by: Patrick Clark
Patrick Clark has written 31 reviews, with average style of 3.42 and average substance of 3.48 The reviewer's previous review was of Big Ears Small Mouse.The reviewer's next review is of Another Fine Mess. This review has been read 1175 times. |
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It has systemless adventure seeds. There are zombies, ghosts, cultists and even steampunk automatons, all on the back of the cover sheet. Most of the system references are to GURPS books, of course, but Chill and All Flesh Must Be Eaten get nods as well.
It's inspiring. The adventures seeds and descriptions spark ideas of more scenarios, and they aren't all haunted. There's plenty you can do here with no supernatural overtones at all. Murder mysteries, a treasure hunt, the mayor's inaugural ball -- lots of possibilities.
It has a sheet of Cardboard Heroes. There are zombies of all shapes and sizes. It has ghosts, cultists and heroes, too. There are even a few flats of corpses, as well as a couple of bloody hammers and a rifle. The artwork on these is very nice, appropriately gruesome. I especially like the Half Zombie.
Actually, the Cardboard Heroes are my only gripe. There are five cultist types, which is fine. There are only three heroes, though: a Woman, a Cameraman, and a Priest. The possibilities here are far from endless.
The flats are similarly uninspired. The two hammers are identical. One should have been a pistol. A few of the corpses could have been sacrificed in favor of a few more weapons, some tools or even random body parts.
Aside from that, it would have been nice to have a miniature copy of the plans. The edge of the cover sheet has a 1/7 size version of the map, but it's just a tease. I wish they'd printed the whole thing on a single sheet of paper for reference. Something you could photocopy and write notes on would have been even better.
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