Review of Star Wars Classic Adventures Volume Five

Star Wars Classic Adventures Volume Five Review Summary

Capsule Review
March 23, 1998
Edited: August 28, 2017


by: Tomas J Skucas


Style: 3 (Average)
Substance: 3 (Average)



Tomas J Skucas has written 48 reviews, with average style of 3.65 and average substance of 3.98 The reviewer's previous review was of Tapani Sector Instant Adventures.The reviewer's next review is of GURPS Russia.

This review has been read 691 times.

 

Star Wars Classic Adventures Volume Five Product Summary

Name: Star Wars Classic Adventures Volume Five
Publisher: West End Games
System: Star Wars d6 (2.5e)
Setting: Star Wars
Author: Rob Jenkins, Michael Stern, Ken Rolston, steve Gilbert, Robert Kern
Category: RPG

Cost: 18.00
Pages: 125
Year: 1998

SKU: 40165
ISBN: 0-87431-511-5


Review of Star Wars Classic Adventures Volume Five


Goto [ Index ]
The fifth addition to the Star wars "Best of" series, "Classic Adventures Volume 5" consists of three shoot 'em up adventures for GMs looking for a quick adventure to run.

None of the adventures are particularly great, all three have a linear feel to the story line with the first one "Starfall" being little more than a "scoot and shoot" adventure. The other two adventures "Strike Force: Shantipole" and "The Game Chambers of Questal" seem to have opportunities for characters to try actions not covered in the story line. The GM could be hard-pressed to get the characters back into the story line if they tried a different approach to the problems they encounter.

Style: 3 (Average)
Substance: 3 (Average)

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