Review of Fianna Tribebook

Fianna Tribebook Review Summary

Playtest Review
March 9, 1998
Edited: August 28, 2017


by: Bradford C. Walker


Style: 3 (Average)
Substance: 3 (Average)



Bradford C. Walker has written 222 reviews, with average style of 3.63 and average substance of 3.63 The reviewer's previous review was of Get of Fenris Tribebook.The reviewer's next review is of New Orleans by Night.

This review has been read 730 times.

 

Fianna Tribebook Product Summary

Name: Fianna Tribebook
Publisher: White Wolf Publishing
System: Werewolf: The Apocalypse (2e)
Setting: Classic World of Darkness
Author: Harry Heckel
Category: RPG

Cost: $10 (US)
Pages: 72 pages
Year: 1994

SKU: 3054
ISBN: 1-56504-325-1


Review of Fianna Tribebook


Goto [ Index ]
Emotional bastards, the Fianna.

Of course, if you said that to one of 'em they'd blow their top, spill their ale and then beat you into a pulp. While you recovered, they'd write a song about it and spread the tale of your impudence far and wide.

This example may be stereotypical, but it's got a shread of truth to it and that shread is what this tribebook gets at. In the usual manner, they start with history and end with game material.

Fianna history begins with the flight to Eire, accompanying their fey brethern. Then they fought the Formori Wars, lost their allies (the White Howlers) to the Wyrm and much land to the Romans. Eventually, they struggled through history to retain their land until the Great Potato Famine brought hoards of them to America. Eire is the home of all Fianna, even if they've never seen it, and that much remains to this day. Unfortunately, it's also brought intra-tribal strife no other sees. (The Troubles are symptomatic of this.)

Fianna culture remains Gaelic, and the tribe remains close to its Celtic roots. Many old rites and rituals remain in Fianna culture, down to the stress upon honor and the practice of fosterage.

Fianna concerns are simple. First and foremost is Ireland, the heart of the tribe. Then comes the UK, then Europe and North America- especially Boston. After this comes the rest of the world. They hate vampires, love fairies and Verbena, are wary of wraiths and their tribal relations are varied indeed.

The heroes, save the Hound of Ulster, are not historical figures. This is good, as it cuts down on the number of supernaturals making history.

Fianna-oriented game material has a lot of special abilities, Gifts, totems and so on. (They are the only tribe which has access to *two* tribal totems- theirs and the Howlers'.) They get quite a lot for their suffering. ;-)

If you're a fan, get the book. Otherwise you can do without.

Style: 3 (Average)
Substance: 3 (Average)

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