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Capsule
September 30, 2000 Edited: August 28, 2017 by: Conan McKegg
Conan McKegg has written 65 reviews, with average style of 3.88 and average substance of 3.77 The reviewer's previous review was of Big Eyes, Small Mouth Second Edition.The reviewer's next review is of Hunter: The Reckoning. This review has been read 541 times. |
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A Note: When I last reviewed a Tribe 8 supplement, I did two reviews. An "initial impression", then a "Honeymoon's over". This time, I wanted to be more professional, so this review is after much reading and thought.
The world as we know it was destroyed by these spirit beings called "The Z'bri" who herd all of humanity into Camps, where they are slaughtered and raped but eventually get saved by these eight avatars of the One True Goddess, called Fatimas...*Deep Breath*...who help drive the Z'bri back and settle on Montreal island, naming it Vimary in the process, and proceed to run a tribal society. *Huff, huff*
Basically Tribe 8 has a very rich and complex setting which cannot be given any justice in a review as short as this. I highly recommend that any one interested checks out:
http://www.dp9.com/tour/T8.htm
Back to the review...
The last three chapters cover the mechanics of running a game using the information supplied in the narrative sections. These are up to the high standard that many have come to expect from DP9. Three new aspects are supplied (Although the back says there are four, this is an errata. There were only meant to three, apparently there was a miscommunication, so don't panic. Nothing is missing.) Also, it is good to see more totem spirits being introduced.
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