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Playtest Review
February 11, 2000 Edited: August 28, 2017 by: Tomas J Skucas
Tomas J Skucas has written 48 reviews, with average style of 3.65 and average substance of 3.98 The reviewer's previous review was of Providence: Main World Book.The reviewer's next review is of The Vortex of Madness and Other Planar Perils. This review has been read 1224 times. |
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Game play is straight forward with the action taking place in two phases: Prosperity and Plague. The game begins in the Prosperity Phase with each player being dealt a population of 50 population points and five play cards. Moving in a clockwise direction, each player makes a Prosperity Roll that determines how much his population increases. He next draws cards to fill his hand to six cards and then plays one card. The play cards are used to either further increase population, do something bad to another player's population or to build a fortification. Actions against other players include calling a crusade, enduring earthquakes or drought, being in a war or having population move to another player's city.
Play continues until a player draws the dreaded Death Ship which indicates the Plague Phase begins. The is as above with the noteable exception that the dice rolling subtracts from the player's population. Attrition becomes the name of the game.
Total game time averaged around 20-25 minutes with four players. This was ideal given that we were waiting for a few late stragglers to show up for the regular game.
Overall this is a pretty decent little game that is a lot of fun.
Style: 4 (Classy and well done)
Substance: 4 (Meaty)
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