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Capsule Review
December 22, 1999 Edited: August 28, 2017 by: Elton Robb
Elton Robb has written 46 reviews, with average style of 3.98 and average substance of 4.50 The reviewer's previous review was of Advanced Dungeons & Dragons CD-ROM Core Rules 2.0.The reviewer's next review is of Legend of the Five Rings. This review has been read 1146 times. |
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I found the pictures of the Sahuagin very striking: especially the surprise on their fantastic anatomy. The Art was very well done, a mixture of paintings, inks, and photographs, all done in a believable style.
When I read the book, it dispells the notion that these Sea Devils act like orcs. They are in fact, very very smart. The Sahuagin are a formidable foe, taking evolution as an advantage: they cull the weak from their society, and work towards being the smartest, fastest, and strongest race in the sea.
Everything in this book impressed me. A complete book dedicated to sahuagin in every respect. It does this so well you wonder why they aren't a player character race. However, the only thing bad was that it referenced a lot of information found in the Ships of the Sea accessory.
Although it was written for the Dungeons and Dragons game in mind (AD&D, really), it has a lot of useful information for GMs who run any fantasy game and is looking for some adventures underwater. The information in the book can be adapted to any underwater campaign: imagine Captain Nemo and the Nautilus facing a troop of these guys, or even a Call of Chuthlu game where some unsuspecting boat trip turns into one of horror when someone releases the Sahuagin into our world. The possibilities are endless.
Overall, if you are a GM looking to start or run an underwater campaign, then it wouldn't be a bad idea to buy this book.
Style: 5 (Excellent!)
Substance: 5 (Excellent!)
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