Review of Starfinder Society Scenario #7-02: Zo! vs. Zo

Starfinder Society Scenario #7-02: Zo! vs. Zo Review Summary

Capsule Review
July 19, 2024


by: Ed Kabara


Style: 5 (Excellent!)
Substance: 3 (Average)

TL; DR- Fun, logic be damned!  87% 

Ed Kabara has written 256 reviews, with average style of 4.50 and average substance of 4.51 The reviewer's previous review was of Pathfinder Monster Core.The reviewer's next review is of DC20.

This review has been read 1208 times.

 

Starfinder Society Scenario #7-02: Zo! vs. Zo Product Summary

Name: Starfinder Society Scenario #7-02: Zo! vs. Zo
Publisher: Paizo Publishing
Line: Starfinder Society
System: Starfinder (1e)
Setting: Starfinder
Author: Jenny Jarzabski
Category: RPG

Cost: 8.99
Pages: 32
Year: 2024



Review of Starfinder Society Scenario #7-02: Zo! vs. Zo

Ring Side Report- RPG review of Starfinder Society Scenario #7-02: Zo! vs. Zo

Originally posted at www.throatpunchgames.com, a new idea every day!

Product- Starfinder Society Scenario #7-02: Zo! vs. Zo System- Starfinder Producer- Paizo Price- $8.99 here https://paizo.com/products/btq02eza?Starfinder-Society-Scenario-702-Zo-vs-Zo TL; DR- Fun, logic be damned! 87%

Basics- What's ya name!? In Zo! Vs. Zo, the Starfinders are asked to help Zo! Defend his semi-good honor as his name is threatened by a city called Zo. How will your group of Starfinders fare as lawyers and in combat?

Mechanics or Crunch- This is a fairly simple adventure with some combat, some social, but no exploration. It's all set in cities as the Starfinders have to prove they can do the fighting, then attempt to set up a legal defense, and finally a real defense in legal combat. It's a bit on the rails, but still good. The mechanics are well done and felt fair and fun. 4.5/5

Theme or Fluff- The story is a bit off here. The basics are to prove you can fight, do legal skill checks, do more legal skill checks, and then fight no matter what. The legal stuff felt off. I would like the option to just not do the second fight if the characters succeed enough or for them to just push for combat. That's how I would run this for a home group, but for Society, the flow makes the adventure feel strained. It works, but the logic is a bit off. 3.5/5

Execution- Yeah, we all know this was gonna be a 5/5. It's a Paizo book. I keep saying this exact sentence when I write about Paizo. They know layout, text, and art. It's an easy to read adventure. Maybe the one thing that would help is having separate art from the other legal combatants, but that's extremely nitpicky. This is well done. 5/5

Summary-This is a fun adventure, but maybe not the most logical adventure. Any group of guys and gals will enjoy the adventure, but it's a bit linear and a bit nonsensical. That said, it's an adventure to a world that most Starfinders have not been to and some courtroom drama that almost no players outside of those brave profession (barrister) players do. You will have fun, but maybe don't think too hard about why things are happening. 87%

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