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Comped Playtest Review
November 29, 2017 Edited: November 29, 2017 by: Antonios S
Antonios S has written 1459 reviews, with average style of 4.04 and average substance of 3.91 The reviewer's previous review was of Conan Dice Set.The reviewer's next review is of Hunger: The Show. This review has been read 1161 times. |
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Blurb from the publisher: 'Fill up the piņata with toys, candies and... useless objects! Try to guess what other players have secretly stuffed in and... break the piņata! Your intuition, observation, strategy and logic skills will guide you to the most Piņata Loca!'
What you get: Your EUR 15 or equivalent will buy you Piņata Loca, a light, abstract card game that accommodates two to six players in around thirty minutes. The rulebook contains the Greek, English, German and French Rules of the game, while the box also contains 96 Game cards and 4 Ability Reference cards. The game is colourblind-friendly.
Gameplay: The cards come in four colours which are visible from both sides. Each colour has 10 positive cards, 7 negative cards and 7 Ability cards. Each player starts with five cards, while four cards are placed face up on the table. The first player changes each round; it is always the lowest scoring player that goes first. In a round, a player has to play at least one card, or more of the same colour, into one of the four piņatas on the table. After doing so, he refills his hand back to five cards. If he can't play a card, a player passes. Cards are placed with an alternate facing in any given piņata. In other words, the odd cards in a piņata will be revealed to all players, while the even card in it will be hidden, showing their back. The seventh card in a piņata must have the same colour as the sixth one, and breaks the Piņata. The player then collects all the cards from that Piņata as points.
Ability cards are activated only when the card is played face up, not when it is played face down. Abilities, amongst others, include forcing a player to pass, removing the cards of a particular colour from the piņata and breaking the piņata irrespective of the number of cards.
The players decide at the beginning when the game will end. This can be either after three rounds, or when a player exceeds 60 points at the end of a round. The player with the most points is the winner. A round ends when all the piņatas have been broken or the last card of the deck has been drawn.
Two variants allow Piņata Loca to be played as a team game, or as a simpler game with younger audiences in mind (namely, by removing the ability cards).
The strong points: Piņata Loca resembles a traditional card deck game and is as straightforward as they come: gather the most positive points possible. There are only two rules to remember, meaning that the game can be either learned or taught in less than a single a minute.
This however does not mean that it is not addictive, or that it lacks tactical thinking. One's cards colours are visible during the game. Yet, if you are not paying attention you might lose high-valued piņatas due to a player placing multiple cards in succession because they belong to the same colour. The precise contents of a piņata are always a surprise. Do your opponents try to decrease the value of high valuing ones through the hidden cards, or are they bluffing you while they claim the prize? If you have many cards of the same colour, you can DIY your piņata as desired if you can afford to hit it in one round, knowing its pros and cons. It would be fair to say that there are multiple layers of deception, and even more so when more than two or three players fuel the same piņata. Memory skills are also of particular help.
The Ability cards work well. They feel balanced, taking my non-statistically relevant number of plays at hand. I would not however remove them from the game even when younger kids participate. The game becomes too much like a traditional card game otherwise and in some ways loses its appeal.
As much as it might not be the evening's attraction for committed gamers, I can easily see how it can become an evening's principal game for non-gamers or those who get obsessed with deduction, bluffing and games based on traditional decks of cards. It is definitely addictive. I wouldn't be so surprised if it is also used for some harmless betting.
The game is colourful and has art and looks that I can only characterize as very kid-friendly. The box is ultra sturdy. Seeing how it is only hosting cards, it is quite a surprise.
The weak points: Piņata Loca is unapologetically a filler, even though one that lasts a bit longer than usual. It is not that likely that a committed gamer will become engrossed by it, unless he decides to take it easy and relax with the family.
Like with any abstract game, there is practically no theme. Cute as the art might be, there is literally no piņata around.
Conclusion: I enjoyed Piņata Loca. It has a strong appeal to those versed in traditional card games yet who are not necessarily into gaming. Were I a couple decades younger, I could have seen myself playing it continuously.
For more info on Piņata Loca and Desyllas Games visit its website at http://desyllasgames.gr.
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