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Capsule Review
April 13, 1999 Edited: August 28, 2017 by: David Doub
David Doub has written 9 reviews, with average style of 3.56 and average substance of 3.67 The reviewer's previous review was of A Paladin in Hell.The reviewer's next review is of CyberGeneration. This review has been read 827 times. |
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Imagine a world were Vampire are meant to be seen and feared. A world were the church would send an army to crush you, but your army is ready to meet them. A world filled with courtly intrigues and the struggles of peasants and serfs. The world is a much more dangerous place, where people can disappear and no one will ever know. If you can't tell from the last several sentences, Vampire TDA's appeal is the setting.
There isn't really any changes made in the Storyteller system. Just stuff added to make it fit the setting (like changing the names of discipline powers or the adding of new clans). If you like Vampire, but want a change of pace, this the game for you. Also, this book is rich enough to be used for source material in any horror game (COC, hint, hint).
Style: 4 (Classy and well done)
Substance: 4 (Meaty)
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