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Capsule Review
November 12, 1998 Edited: August 28, 2017 by: Alan Masefield
Alan Masefield has written 7 reviews, with average style of 3.57 and average substance of 3.43 The reviewer's previous review was of MapMaker Plus.The reviewer's next review is of Trauma. This review has been read 730 times. |
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'Last Train Home' gets characters mixed up with a heavily armed, drug-dealing gang. 'The Masked Marauder' involves a very strange youth gang and a vigelante out to expose police corruption. 'The Fugitives' involves the characters with a rogue terrorist on the run from his former associates. 'Helping Hands' involves the characters with police corruption and a big-time drug dealer. 'Fallen Prey' is the most substantial adventure in the book and gets characters involved in an attempted coup in a small African country. 'Our Family' gives characters the opportunity to join a family of violent drug runners, or be killed instead. 'Rusper' centers around the investigation of toxic dumping and is pretty substantial. 'Instrument of Precision' is a collection of encounters of scenes to use in other adventues. And finally 'The Most Dangerous Game' is a scenario based on the classic story of the same name about man hunting man.
All told, these scenarios are mostly well worked out and sufficiently detailed. They aren't plagued with the recent trend of stuffing scenarios with superfluous window dressing and endless useless narrative. However, they are unrelentingly depressing and present such a negative view of the world that they're not an awful lot of fun to read or play. If you find you like the grim realism of Trauma these adventures will fit right in. They're also easily adaptable to other game systems. I wouldn't recommend running them as a group unless your players are particularly masochistic, but slipped into a broader campaign they could offer some interesting situations.
Style: 4 (Classy and well done)
Substance: 3 (Average)
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