Sandy's Soapbox #201: 2014 and 1996 Meet, and They Fight Crime!
Sandy's Soapbox
In 1996, the top words (in no particular order) for my early columns included RPG.Net, good, mechanics, seem, always, Web, still, companies, something, next, strong, though, games, people, really, game, GenCon. Read that as a sentence and you tend to see an industry focus, but still rooted in the games.
Compare now to 2014, where the top words read out as Roll, success, minis, die, systems, just, dice, game, number, 3-D, skill, result, printer, make, equals, good. This sounds like a shift to more of a game design focus, less of an industry behind-the-scenes look.
How is this relevant to gaming today? As discussions abound about whether game conventions are depreciating RPGs in favor of movies & media, at least this column is a guaranteed place to get your RPG goodness.
Until next month,
Sandy (sandy@rpg.net)

