Review of The Starfarers of Catan 5-6 Player Expansion

Review Summary
Playtest Review
Shannon Appelcline
November 26, 2003

Style: 4 (Classy & Well Done)
Substance: 3 (Average)

Overall, what's required to play Starfarers with 5-6 players. Not particularly excited, but needed.

Shannon Appelcline has written 536 reviews (including 270 board/tactical game reviews), with average style of 3.99 and average substance of 3.79. The reviewer's previous review was of Mystery Rummy Case No. 1: Jack the Ripper.

This review has been read 4104 times.

 
Product Summary
Name: The Starfarers of Catan 5-6 Player Expansion
Publisher: Mayfair Games, Kosmos
Line: The Starfarers of Catan
Author: Klaus Teuber
Category: Board/Tactical Game

Cost: $30.00
Year: 2001

SKU: MG3001
ISBN: 0-56905-03-7


REVIEW OF The Starfarers of Catan 5-6 Player Expansion
The Starfarers of Catan 5-6 Player Expansion provides exactly what it suggests: extra components for two more players to join in the exploration of Catan space.

Players: 3-6
Playing Time: 2-3 hours
Difficulty: 5 (of 10)

This supplement requires the original Starfarers game to play, and likewise this review requires my original Starfarers of Catan review.

This is a revision/expansion of a review I wrote in November, 2002.

The Components

The Starfarers expansion comes with:

New Planets: The most notable addition to the game comes in the form of sticky vinyl pieces which you attach to the board. There are a few new planetary triads and also one new trading locale for a sixth alien race--the Travellers. I was dubious of the sticky pieces, but they seemed to easily both go on and come off the board, and I've not seen any negative reports on their long turn use. To go with the new planets are new resource chits, so that there are enough for all the planets on the board. A few of these mark a new type of planet--the artifact planet.

Traveller Pieces: The friendship chits and friendship cards for the Travellers are a fine match for the similar alien components in the original set. Overall the Travellers fit very well into the overall Starfarers milleu because they're already represented on the encounter cards in the original set.

Player Pieces: The addition of new planets and a new alien race were both pretty necessary to provide enough space for 5 or 6 players to colonize & trade. However, the core of this supplement simply provides the game pieces necessary for those additional players. The ships and game overview cards are just like the ones in the original. The new player pieces come in two new colors (gray and white).

The use of sticky planets to expand out the galaxy is clever, but other than that there's nothing special or surprising in this supplement. It has what's required for 2 additional players, basically expanding the original pieces, and thus earns the same Style score as the original: "4" out of "5".

The Game Play

The supplement changes a couple of Starfarers' rules:

In addition, a couple of the components allow for new gameplay:

The Game Design

The game design of the Starfarers expansion is largely the same as the original game. I find the general ways that the game was expanded to 6 players a bit kludgy--with sticking things to your board, then having to remember slightly different rules. Conversely, I find the introduction of the Travellers to be a nice addition to the strong background of the original game.

Overall, the expansion is neither flawed nor particularly notable, and thus earns a "3" out of "5" for Substance.

Conclusion

Overall, it's nice to be able to play Starfarers with 5 or 6 players, and the new alien race is fun to have, but it's too bad that it couldn't all have been a bit more elegant. Still, if you enjoy Starfarers and have more than 4 players around, this is clearly a must-buy.

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