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Comped Capsule Review Written Review March 5, 2012 by: kafka
kafka has written 96 reviews (including 12 Traveller, Mongoose Traveller reviews), with average style of 4.57 and average substance of 4.55. The reviewer's previous review was of Ancient Trails Witness to History. This review has been read 1650 times. |
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The Campaign Guide gives this notion, its best shot by creating a book of tables that could conceivable carry any Traveller adventure into a full length campaign (that is beyond 3-4 one-shots strung together). It sounds like a good start but the author clearly had no idea about how the Original Traveller Universe was constructed or laid out, thus committing the error replicating the worse of Mongoose products (and there have been some lemons or at least grapefruits). The problem with the Campaign Guide, names, concepts are all dropped in at the drop of a hat, without any reference to history of Traveller that went before it. Ok, for example there was one table where major races are given a shallow description that could have been the description of a breakfast cereal rather than intelligent species controlling vast regions of the galaxy. The mistakes jump out – page after page, example after example. Granted that this is meant to be used as a generic product – it is after all a Supplement – but in that case, do not make references to the Official Traveller Universe. The Generators invariable spew out adventures that are more suited to “B” movies rather than any form of Traveller – including Zombies, even the author makes a point of joking about it. Furthermore, the indexing does not always line up, in which one table says turn to page x and then page x does not have the encounter table that is thought to be described. Sloppy, sloppy, sloppy. There are diamonds amidst the rough and rubble but whether they are diamonds or simply quartz – the slap shot nature of the book makes it hard to determine. And, what’s more the seeds or suggestions are really nothing that a particularly creative Referee would have already come up with independently. So what is going on? Was it this book was farmed out to different authors... and is this a collective work 9,990 monkeys just 10 monkeys short of Hamlet? No, it is the case of 9,990 monkeys just hammering on the keyboard creating chaos. This product needs to be recalled as it tarnishes the entire Traveller line and has to be completely rewritten by someone who actually understands Traveller. How this got by the quality control circle... that supposedly checks manuscripts – I don’t know. Just it would seem that whoever cleared it is playing a vastly different game of Traveller than I have been playing since 1985... MTU, which has been heretical and has included a planet that was one big Amusement Park and other adventures that can engage frivolous side of the game. So, I think that I am pretty generous by saying – “don’t sully the brand with crap like this.” I am sorry Mongoose but this one is distinctively sour. Please, hire someone from BITS or Gypsy Knight Games if you want to write something for the Official Traveller Universe or even as a generic Traveller supplement but maintains the Traveller vibe for a Campaign Guide.
Many a time, I have said that Mongoose Traveller is not your Granddaddy’s Traveller game, by that I meant that Mongoose was updating concepts and getting rid of some of the sacred cows that dominated Traveller by modernizing key areas of the Traveller experience. For the most part, it has been a compromise with the past, as there is no Traveller writer’s bible and if this book is to be judged it is left to the original author to research on their own particular aspects of Traveller. At least GURPS Traveller when soliciting manuscripts provided cues of where a writer must look. I strongly wished that Mongoose had given Uri Kurlinack similar advice for his book on Robots was written equally without reference to Traveller tropes instead using the ABC Warriors, as its model. I have no problem with exploring beyond the Official Traveller Universe but these products are beyond the internal logic of the game that they produced and also the assumptions when one hears Traveller. If they had wanted making a generic Science Fiction game – then they should have not gone for the Traveller license. That said there are a few products that break the mould and still remain remarkably consistent with a Hard Space Opera. And, if the small presses are doing it better – soon the flagship line will be abandoned, in favour of the small presses when both should be existing in symbiotic relationship.
However, if there is said to be something positive about this product is that interspersed throughout there are fabulous illustrations that capture the dirty, gritty Traveller vibe perfectly - just wish it could have been the text. Similarly, the binding is strong but it will be sitting on my shelf with me occasionally wiping down the dust to get a concept from outside the box or more likely will just wilt there like some other lemons that are there.
This product is stinker and sinker, undoubtedly some might find some gems that are really diamonds, as did I when I read through the third time. But, they are too interspersed to call it campaign guide – rather it serves as a generator no different than any of the other d66 that have been produced before. I cannot recommend this product to neither seasoned Traveller players nor newbies alike.
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