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Playtest Review Written Review June 11, 2007 by: Andreas Davour
Andreas Davour has written 2 reviews, with average style of 4.50 and average substance of 5.00. This review has been read 3839 times. |
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This is my first review for RPG.net, so I hope it's a good one, or at least acceptable.
The item for review is Goods and Gear from Kenzer and Company, the first in their Player's Advantage(tm) Series.
First impressions. It's a big book, and while cover picture, of a fighting man standing in a stream awaiting the charge of a green dragon, looks nice it don't grab you as a picture most suitable for a book about equipment. Inside there aren't that many pictures, but those available are very good and shows all the myriad of items listed. One of the better and notable, was a series of pictures showing a squire helping his master to don his amor. Every small bit with a funny name is pointed out in the pictures and named. Seriously useful for anyone doing games in a knightly setting.
I'm saying this is the ultimate equipment book? What's soo good about it? What does it contain? Let me tell you.
Now, what's good about this book is the other stuff.
Not only are there details about services like how much you must pay for a tanner or a sage, there's also a lot of info about things like hairstyles and costmetics in the chapter about Personal Goods and Services. In the chapter on Food and Drink there's lot of oddities to give colour and flavour to your next visit to the inn. For example let me mention that there is a paragraph about sauces. Really. There's also the really dizzying chapter on Clothing with more items of cloth than you can shake a ten foot pole at, and they are all named. Unless you have a PhD in LARPing I guess this chapter alone with contain more new stuff than your other equipmemt lists. My players these days can eat more stuff than "meat" or "some soup" and they can meet opponents with a distinct look and feel. I like that.
If you use Hackmaster I can't do otherwise but look at the eight volumes of Hacklopedias and guess Hackplayers and GameMasters loves options and stuff(tm), right?
For everyone else I think this book can be of great utility. There are not only new weapons to use, but also a lot of gear to use in a city based campaign such as modifiers to Charisma for the fancy clothes you can wear. There's also a lot of "useless" stuff that works great to make your world more fleshed out, such as the above mentioned hairstyles. Quite useless in a dungeon, but very cool to give flair to different cultures in a more roleplaying centred campaign.
If you are interested only in stuff you can use in order to slay monsters and find riches, ponder for a moment a full page spread of swords. That's just the hard data on them blades! There's tables with data about polearms, clubs, axes and other tools of mayhem, and there's great description of their use, and pictures of them all. I might add there are just much information about armor, alchemical tools of healing, fun and destruction. Need I say more?
Actually, I can't find anything directly wrong with this book! If I should mention anything I guess the problem with the book is that it is focused on data for D&D and Hackmaster, and that you have to work a bit to convert it to other gamesystems. Since D&D is the biggest fantasy RPG out there, it isn't much of a complaint.
It's filled to the brim with stuff, so I'd give it 5 marks for Substance. It's not a pretty book with colour pictures but it has some very useful pictures of more unusual equipment, and it's cleanly laid out and presented which is worth 4 marks for Style.
This is a Playtest review which means I have used this in my gaming. What I have done is not given this tome to my players, since that would make them drool over "stuff" too long. But, as an DM I have many times grabbed this book to add a little colour like a bit from the chapter about food and a little something from the first chapter on coins and behaviour in the markeplace. It's a great toolbox, from which I have had many uses. I heartily recommend it as such.
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