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Capsule Review Written Review February 23, 2007 by: Michael Greene
Michael Greene has written 3 reviews, with average style of 3.33 and average substance of 3.67. This review has been read 2824 times. |
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The first plant is the Anyseed. The seed of this bush lets a spellcaster erase existing spells and then restudy to memorize new ones. In 3.5, can’t you do this anyway without a seed? It doesn’t cut down on the amount of time needed to study. It just erases spells from your mind. Personally, I think this would be more useful as a poison to force mages to forget spells. I don’t see why this is a benefit.
Some of the plants have interesting ideas. Devil’s Blood Weed is a carnivorous plant that feed on blood. It resembles a more benign weed (Yellow Heather) and has a sweet smell that lures in prey. But the description doesn’t make much sense. It describes someone under the effect of the plant as being “in complete reverie” as per a Dominate Person spell. But that spell doesn’t put someone in a state of reverie. It subjects you to verbal commands. Maybe the author doesn’t know what the word “reverie” means. But it makes the description hard to follow.
That is the problem I have with a lot of the plants in this product. They present interesting concepts, but the follow through on explanation falls flat.
Artwork is inconsistent. Some of it consists of photos of real plants. Some of it consists of what look like reproductions of woodcuts. Some of it is clip art. Again, it seems to be more for filler than to serve a purpose. The actual product ends on page 29. Two and a half pages take up the open game license, and the rest of the product is more ads.
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