Review of HeartQuest: Revised Edition

Review Summary
Comped Capsule Review
Drew Stevens
May 10, 2004

Style: 3 (Average)
Substance: 2 (Sparse)

Shoujo magna. Comics for girls. Interesting idea, although the execution is a little weak.

Drew Stevens has written 2 reviews, with average style of 3.50 and average substance of 3.00. The reviewer's previous review was of The Slayers d20.

This review has been read 2456 times.

 
Product Summary
Name: HeartQuest: Revised Edition
Publisher: Seraphim Guard
Line: HeartQuest
Author: Ismael Alvarez, Dimitri Ashling, Robert Bain, Robert Boyd, Ewen Cluney, Michael Conway, Michael Hopcroft, Travis Johnson, Douglas Larke, Charles Phipps, Robert Pool
Category: RPG (virtual)

Cost: $9.95
Pages: 160
Year: 2004

ISBN: 1-59092-143-7


REVIEW OF HeartQuest: Revised Edition
Hokay. This review is brought to you by Seraphim Guard; they provided a complimentary copy of HeartQuest Revised to talk about. So now I’m all disclosed and such.

HeartQuest is, in brief, a game about playing in a shoujo magna. I’d heard of HeartQuest, off and on, mainly in the signatures of posters on RPG.net; the preview material on the website left me a bit cold, however. The idea of playing in a shoujo (that is, a comic intended for pre-teen and teenage girls) is an interesting one- such a genre focuses far more on the emotional states and relationships of the characters than on their powers, and I’d hoped for something like a lighter side version of Unknown Armies.

Instead, HeartQuest is a combination of excellent research (to my casual fan’s eyes, anywho) and system tweaks. As if torn between a stateless supplement (akin to Vampires Suck) and a more crunchy exploration of the genre via rules, the authors settled into a compromise which isn’t wholly satisfying to me.

As a description, the PDF is 160 pages long, easily readable in two columns, with a fancy font for section divisions. All of the art except the cover and back is black and white, middling to high fan drawn quality, and is almost universally an illustration of a character being written about. There are borders at the top and bottom of the pages, but not at the sides, and the text is fairly dense; you get a lot of words for your money. I didn’t notice any spelling or grammatical errors, and so was not distracted by them- I give my regards to whoever is responsible for the layout and the editing, as they did a good job.

The Good

The Not As Good

The Bad

Overall, I can’t quite recommend HeartQuest as a game in and of itself. It’s an interesting idea for a game, and the fluff part solid. But the document didn’t sell me on the idea, and- despite the campaign seeds, I’m left with neither a burning desire to start a game, nor a solid grasp on what play would sound like. It's not that anything was terribly bad; it's that nothing was good enough to really sell me.

Copyright © 1996-2009 Skotos Tech and individual authors, All Rights Reserved