Review of GURPS Religion


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Do you do world building? Get this book. Do you play clergy? Get this book. Do gods, religion or spirituality have anything to do with your games? Get this book.

The book starts with the beginning- the creation myth. Each subsequent chapter builds upon the foundation that the the creation myth lays: myths about life and death, the gods, the church, the morals and dogmas of that church, the clergy of the church and many historical traditions.

A chapter is devoted to clerical magic, and another to five sample faiths and the cultures they inhabit. Both of them are very good samples, worthy of mining for your own campaigns.

I recommend this book, for players of all genres and systems.

Style: 4 (Classy and well done)
Substance: 4 (Meaty)

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RPGnet Reviews1998-05-21 Bradford C. Walker's Summary: Go to the full review for more information.

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