Review of GURPS Traveller: Alien Races 1
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You get a nice amount of background, some interesting mysteries for each race, listing of religion, and a nice selection of equipment and templates. He does an excellent job of giving you what you hadn't even thought of yet. The Zhodani and Vargr have never received this kind of sustained and informative attention.
The art is somewhat mediocre, and there is an error on one of the maps that should have been picked up in the editing process. The three new races are somewhat interesting, but two of them have problems. One is a kind of mini-tyrannosaur who goes a little wild every 20 days…that could be hell on passengers if they were running liners. The Sheol are sentient gasbags in the Spinward Marches, but as Ken Hite pointed out in his Mania column, they ain't mentioned in the Spinward Marches book. The final race looks too much like spiders, and I have a ten point phobia about them-- ook!
This book nicely expands on previous material that has been released for Traveller and it is well worth you gaming dollar. Give this book a chance, even if the rest of the line has problems. I'll give this book a solid "B."
Style: 4 (Classy and well done)
Substance: 4 (Meaty)

