Review of Revelations V: The Final Trumpet


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The final book in the In Nomine Revelations series...thank God! Aside from nice cover art I have felt that this series has been going down faster than the Titanic! This book is no exception, though it did read well. For all of its flaws as a scenario, this thing was a real page turner, and I read it through in one evening!

As usual you've got a bunch of Superior write-ups in here, however there's a whole bunch of the things in here and they take up about half the book! I even question the inclusion of a couple of these superiors since the events in the linear scenarios will alter them severely. The other half of the book concerns the end of the world.

There's a bunch of mini-scenarios in here. Each of which allows for the possibility of another trumpet blowing, which will lead invariably to Armageddon. There are some maps of questionable utility for the scenarios...but too much hinges on events happening in particular ways. The players are going to do a lot of running here and there, but they'll spend most of their time watching events unfold around them. The NPCs get to have all of the fun...of course in a game like In Nomine deus ex machina might be a good thing.

I feel that the scenarios are flawed, and that the railroading of events isn't always consistent with the characters of the Superiors/NPCs who are involved in them. It reads well. Heck...the book looks well...but I question whether it will play well. I have seen one really nice scenario for In Nomine, and that was the one on the GM's Screen. It was flawed in some ways, but the players had a much better chance of influencing events than they do in this book. This is a good game, but the Revelations Cycle didn't show off its strengths.

Style: 4 (Classy and well done)
Substance: 2 (Sparse)

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RPGnet Reviews1998-10-31 Scott Shafer's Summary: Go to the full review for more information.

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