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Disclaimer
I: I have seen in reviews that the content had "spoiler"
ascribed to it. I feel that if you are reading a review, you invite
that upon yourself. If you don't want "spoilers," why would
you read a review of a product you do not own? I will not use the phrase
of "Contains Spoilers" in my reviews, if you want a non-biased
review that doesn't reveal content-look elsewhere.
Disclaimer
II: The majority of this review is opinion; your actual enjoyment
of this product should vary accordingly.
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"...
whatever advantages they once enjoyed with Orpheus are now the rope
by which society is trying to hang them. More specifically, loss of
control is a pervasive theme. Orpheus Group and everybody else playing
the ghost game believe themselves in control. It's the only way to foster
a sense of security and not frighten operatives with the truth..."
(from Theme, p.15)
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WARNING
SHOT:
Orpheus
is built on metaplot, no question. Crusade of Ashes takes on the story's
metaplot head-on, and looses, in a big time way.
Crusade
of Ashes turns the cinematic clock forward twenty-minutes and levels
the playing field, in a bad way. Really bad.
Now
Orpheus is gone, and your characters are to blame. As one had said
in the past, "Do not go gentle into that good night, run like
the wind."
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Orpheus's
second book and first supplement, Crusade of Ashes, takes the cozy corporate
world the characters have gotten used to and turns it upside-down. Orpheus
is assaulted, and the media and FBI blame the characters--sort of.
Let's
step back for a moment, in Orpheus White Wolf has reopened the world
of ghosts for the World of Darkness fans who missed Wraith: the Oblivion
but nicely avoided just a rehash of that game line. Orpheus takes its
cues from the cinematic world, a movie formula if you will, that allows
the metaplot to drive forward to its conclusion. Crusade of Ashes is
the second act of the movie, where the world once known is changed,
like the elder father figure wanting a sex change after establishing
that he is the source of his family's success. In Crusade of Ashes,
Orpheus falls after a spectre raid during a company party. Unfortunately,
the crucible's (the player group) characters were absent, and are now
being hunted down.. by the Feds, the spectres and the person who set
the raid up in the first place.
Crusade
of Ashes deals with new spectre types, new missions and stories to help
bridge the main rulebook to the last sourcebook of the Orpheus limited
series. It also sets out detailing changes to the player characters'
resources and backgrounds now that they are hunted. Crusade of Ashes
deals well with the logistics of fugitive living and projecting troubleshooting.
(Like, how does a sleeper operate now that the FBI holds his cradle?
Where do skimmers project now that their bodies may become possessed
by raving spectres while their out of their body tracking down some
enemies?) The book also allows for Orpheus, the corporation, to survive
its assault and provides Orpheus style missions.
Crusade
of Ashes covers new merits and flaws for those hoping to cash in on
their misfortune of being fugitives. It presents crucible merits and
flaws, as well, allowing for more cooperative (or destructive) playing
styles.
Overall,
Crusade of Ashes takes the world of Orpheus and changes it. No longer
do the player characters get a clock to punch in on, no holiday pay,
vacation time or time-share apartments. Characters that survive the
fall of their company are not looked on too nicely, as the FBI is trying
their best to capture the projecting business and use the technology
themselves. The media has decided, as media does, to run the Orpheus
renegades as either darlings or dastards of the daily news cycle.
Overall,
Crusade of Ashes builds more hints for the future of the Orpheus game
line (pigment makes hues, there are ghosts older than three years old,
a storm of spectres was unleashed) and sets the paces quickening for
those characters going through it.
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Name: Crusade of Ashes Publisher: White Wolf Line: Orpheus Author: Blackwelder, Kraig, Genevieve R. Cogman, Tim Dedopulos, Jacob Docherty, Leonard Gentile III, Ellen Kiley, Matthew McFarland, Allen Rausch, Lucian Soulban, Guy-Francis Vella Category: RPG
Cost: 21.95 Pages: 168 Year: 2003 SKU: WW21001 ISBN: 1-58846-601-9 View [ Printable Review ] |
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Comped Capsule Review
Alex deMorris December 15, 2003
Style: 4 (Classy & Well Done)
Substance: 4 (Meaty)
The second volume of the Orpheus limited series, Crusade of Ashes takes the players on a one-way trip towards fugitive status as the world around the characters collapses into ruin.
Alex deMorris has written 107 reviews (including 52 rpg reviews), with average style of 3.49 and average substance of 3.52. The reviewer's previous review was of DM's Screen and Player's Guide. This review has been read 2346 times. |
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In 2 reviews, average style rating is 3.50 and average substance rating is 4.50. |
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