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Out For Blood
A Guide to Vampires and those that hunt them
For some reason, I've always like vampires. Books
and movies, mostly, I'm not much of an angsty person, I usually
wear green, not black, and I have a tan. But vampires have always
fascinated me, from trashy pseudo-romance novels to Le Fanu and Varney
the Vampire of the 1800s to campy stuff like Blackula to the
Hammer films of the 60s with Peter Cushing to the Blade movies.
In fact, I just bought a copy of the now banned* DVD version of Countess Dracula/The Vampire Lovers.
So when I first heard about Out
For Blood from Bastion
Press, I was very happy.
While Out For Blood is a d20 sourcebook about vampires, (it's the
3rd d20 sourcebook about vampires this year), it's hard to
describe just what sort it is. It's not for playing PC vampires,
like Lords of the Night (from Bottled Imp) or Fang
& Fury (from Green Ronin),
it's not quite a monster manual of vampires, it's not quite a
guide to killing them.
There are 3 main sections. One on prestige classes (30 pages),
one on vampire related monsters (about 50 pages), and 1 on
organizations (15 pages). There's also a tiny appendix (with a
few spells), and an index.
I am generally not a big fan of prestige classes. So I was
somewhat unenthused about this part of the book, but I was very
pleasantly surprised after reading it. I'm actually going to use
some of them! In particular the "Vampire Slayer" is
probably the most useful,
Other highlights include the "Knight of the Dragon",
which is apparently meant to emulate the real-world (sort of)
Dracula, Vlad Tepes, or at least is based on him. For instance,
one of the abilities gained is "Villain's Feast", which
is like the spell "Heroes' Feast", except it has to
happen in the presence of someone who dies. Mr. Tepes would often
dine while watching people impaled on stakes.
An amusing one is the "Gothic Pretender". While it is
funny, it's also a fairly attractive class for PCs to take, as
some of the class powers emulate the better traits of being a
vampire. (Agelessness, most notably). There's a similar class,
the "Vamp" which emulates the more charming aspects of
a vampire.
There's a really good mix of classes - some that seem suitable
for just about any of the core classes. Even one for the psionic
classes.
For the most part, they are all sound mechanically. There are no
weird save or attack progressions ( a pet peeve of mine), and
most aren't over or under powered. The only real exception to the
latter is the Arcane Pathologist. It's basically for arcane
spellcaster. In exchange for only improving spell caster every
other level, they get 2 more skill points, a d6 instead of a d4,
and basically the ability to spontaneously cast "Gentle
Repose". Some might find the stoppage of aging in a couple
of the vampire wannabe classes to be a bit too much, but that's
something that is actually only useful long term (how many people
run campaigns that span decades, much less centuries? Not many).
The meat of the book is really the monsters. While there are
"only" 18 monsters in 50 or so pages, this is because
most are in fact templates, and have both information on how to
create a monster using the template, and a sample critter.
Most of the monsters are variations of vampires. Astral Vampire,
Barbed Tongue Vampire, Deathgaze Vampire, Irontooth Vampire,
Vampyr, Lesser Vampyr, Plague Vampire, Nosferatu, and my
favorite, a Vampire Werewolf. And a few more vampires that don't
have vampire in their name, like the Death Ringer.
Curiously, the Nosferatu is not the bald, rat-teeth like feral
vampire seen originally in the movie Nosferatu (and
it's semi-sequels, like the Herzog remake and the Malkovich
comedy), but a portly, Roman-esque (at least toga-wearing),
hedonist. Which is odd, since I was under the impression that the
1920's movie was what more or less defined what a Nosferatu was,
at least when it comes to vampires. But something different isn't
necessarily wrong.
The Vampyr is more or less a vampire, but just a variation of the
regular D&D vampire. The lesser vampyr is somewhat weaker
than that, as the name implies.
The Plague Vampire is interesting, because apparently that is the
basis for the word "Nosferatu", it was originally
something like nosophoros, which mean plague carrier or some
such.
There's a version of the Dhampir that is exactly like real world
folklore - pretty much a normal human, but able to see invisible
vampires, as opposed to the more Blade-ish half-vampire type that
have to also drink blood. On the downside, it would be nice if
more info on using them as PCs were given. While some bare bones
info is provide, it's not clear on somethings, like ability
adjustments, and do they get a bonus feat and skill point like
humans?
There's also a version of the Chupacabra, or
"Goat-Sucker". Kind of weaker than I would imagine, but
I guess you don't have too be too tough to kill goats. (Unless
they're bah-barians)
The only thing that sticks out as being out of place is the Iron
Maiden. It's an iron golem (more or less) in the vague shape of a
woman, with spikes on her.
But if you need a variety of different vampires, then this pretty
much has you covered.
The last chapter on Organizations is pretty short. Three of them
are groups that were first mentioned in the prestige class
chapter (they all have prestige classes) - two Knightly orders,
and one, The Watch of Ages, which is fairly common in
supernatural horror, it's a secret group of people who watch for
supernatural critters and studies them. There was one in
Highlander (the guy with the walking stick belonged to it), was
sort of the basis for the TV show "Poltergeist: The
Legacy", was in the Anne Rice vampire novels (I think) and a
few more. (Sadly, there isn't one in real life. Sad because it's
one of the few things I'm qualified to do).
One of the Knightly Orders, the Order of the Dragon, is the
organization of the prestige class like Vlad the Impaler. It's a
curious order - in theory, they are a "good" order, as
they serve the church of a good god. But in practice they are
quite brutal. (Actually, that's apparently where the name Dracula
came from - his father was a member of the real world
Order of the Dragon, and so Vlad liked to call himself the
little Dragon, or son of the Dragon, or Dracula. Most members of
the real world one weren't so bad.)
There's a nicer knightly order, the Order of the Phoenix. They
are rivals of sorts with the Order of Dragon. There's a real nice
picture of the two leaders of the two orders glaring at each
other.
There's also an organization of Vampires (though it's just
glossed over) and a "Resurrection Guild", which is for
grave robbers.
The art is somewhat mixed quality. On the one hand, some of the
art is excellent and almost photorealistic (in particular the art
done by Phillip James). On the other, some of the art resemble
caricatures, with over-exaggerated features. Not badly done, but
the contrast in styles is somewhat striking (and clashes). Some
is also line art, that is, not having any textures or shading
(ie, shades of grey), just black & white. Also, a lot of the
art has come out darker than it should, and there is often little
contrast in the picture, making it hard to make details out. It
also makes the contrast between the greyscale stuff and line art
much more noticeable.
The layout is clean and crisp. I like the font they used for
chapter and subject headings - it looks like the letters are
dripping blood. Sets the mood, but it's still easy to read
So this is a very good book. A must buy if you like vampires and run a d20 game. While some of the prestige classes
are attractive to players, this is ultimately mostly a monster
manual sort of book, and will mostly be useful to a DM. While
it's regular d20, not d20 modern, if you ever want to run a
Buffy: The Vampire Slayer campaign (or something similar), this
book would be immensely useful (all you'd need to add is a book
on lesbian witches)
What I really liked is how it uses real world vampiric folklore
as the basis or inspiration for a lot of things, but comes up
with brand new takes. Part of what is fascinating about Vampires
is that most of the folklore about them is actually fairly
modern, it's evolved over the last century in various forms of
fiction.. For instance, sunlight generally never bothered
vampires, but in Dracula, Stoker had Dracula weaker during the
day. But this eventually evolved into sunlight destroying them
(which apparently first showed up in the 1920's Nosferatu). This
book had me looking up things in vampire reference books,
comparing the historical take to the take in this book. Very
enjoyable. At least for me. But I'm the sort that has half a
dozen reference books on vampires lying around.
There is some room for improvement, though. For instance, there's
a page or so on new skills, or new uses for existing skills.
That's fine, but they probably needed to add something like
Knowledge (Vampires). That's needed because many of the vampires
in the book have differing abilities and weaknesses. While
generally speaking, decapitation works as a method for defeating
most vampires, that's not always true. A skill for identifying
vampire types and their weaknesses would be helpful, and appropriate
for vampire hunting characters (and classes)
A-.
While it's an excellent book, if you don't want a book on
vampires in general, you probably won't have much use for it.
It's also not good if you want customized vampires or vampires as
player characters. For that, Bottled
Imp's Lords of the Night: Vampires is the best bet, and that
is actually a book everyone should have, period. In fact, if you
have that book, then this book is a good buy, because the
prestige classes, particularly the vampire slayer, will be useful
(as their book on vampire slayer types has been delayed for a
while). This also complements Green Ronin's Fang & Fury
fairly well. Not too much redundant material - really, the only
thing the three books have in common is their own take on the
Dhampir. And the Dhampir in here is the most true to life, if the
most mundane
* Much like the original version of the D&D module B3, it's
not really "banned", so much as recalled. In this case
because one of the movies was a bit more R-rated than the box
claimed. It's also not so banned/recalled - I spotted a copy
today in my local Best Buy (though they didn't have a couple of a
weeks ago. Gah - would have saved me $10)
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