The Village of Briarton is a 48 page softcover d20 sourcebook
from Gold Rush Games. It's priced at the remarkably high $14.95.
It's also apparently available as a PDF, with stats for the NPCs
in the Action! system as well as d20. (I'm curious how they
convert things like magic and D&D class features, like a
Paladin's horse).
Basically, it details the village of Briarton, which is supposed
to be a generic fantasy village. It's a fairly small village, and
frankly, is a bit of a dump. It's very very medieval. Generally
speaking, my D&D worlds are not medieval, more Roman or
Byzantine (at least not having a dark ages mentality causing a
deliberate ignorance of people to forget basic things like
hygiene and plumbing...or regard them as a tool of the devil).
The NPCs who inhabit Briarton have fairly well detailed
backgrounds, which I like, but they don't really have any
connection to other people in the village, with two exceptions
(There's a cult with 3 members, and there's a love triangle
between a barmaid, a half-orc kid, and a cult member). It's
almost like they're entries in a book on NPCs, as opposed to the
inhabitants of a small village.
Most of the NPCs detailed are fairly normal villagers. There are
10 or so businesses and their owners/operators: Blacksmith,
Brewer, Carpenter, Glassblower, Miller, etc. Most of them have
d20 stats, but not all. They're all pretty medieval, the only one
that seems suited for a fantasy setting is the Curio Shop.
(Though the owner is apparently also fairly medieval - at 35,
she's a widow and has grown up children.) Similarly, the
demographics are like of a medieval village - all human it seems,
save the token half-orc (there's also a dwarf in the manor of the
lord of the area).
The NPCs who live outside Briarton are somewhat more intersting,
and are probably the best part of the book, though perhaps a bit
cliched. There's a washed up Paladin, a hermit Wizard, a gruff
Ranger, and a friendly Druid. They also all know each other,
though apparently they all know and like the Druid, which isn't exactly a
complex relationship.
There are apparently about 450 people in the greater Briarton
area, and about 50 of them are described. I think I would have
liked more info about the rest of these people, not specifically,
as that would be a gigantic book, but vague demographic
information.
There also seems to be some things missing. For instance, there
doesn't seem to be any sort of police force or military
protection, which is rather odd, it apparently being in a
frontier region. Briarton's history includes a raid by orcs, so
you'd think that they would have learned a lesson. Quite frankly,
it seems a rather poorly run place - there doesn't seem to be any
sort of civic planning or infrastructure. I have to wonder why
these people would come all the way to a frontier to live in a
poorly protected dump. (OTOH, people do live in Arkansas...)
Lastly there's some info about the secret cult in Briarton, which
isn't terribly scary, and some crunchy bits revolving around it.
Earlier in the book there is also some rules info about the
Hearth domain (for clerics). However, it's a bit confusing
because one of the spells in it is listed as being 4th level, but
the sample cleric that has that domain has it as a 3rd level
spell. This spell is also used in the village itself, so clearly
it must be a spell that NPC has.
The art is generally pretty good, and there is a lot of it. One
odd thing, is that many of the illustrations are sort of
androgynous, unless they have facial hair, it can be hard to
figure out the sex of the person in the illustration, and thus
who the picture is supposed to be of. There's another picture of
an one armed woman that is disturbing - not because of her
missing arm, but because her head is larger than her body. She
looks literally like a bobblehead doll. Very creepy. But other
than that, the art is good, excellent in some cases.
There are only 5 maps, 2 outdoor (one showing the region around
Briarton and a town map of Briarton) and 3 indoor. To put it
bluntly, the outdoor maps are awful. They look like they were put
together on a computer in about 10 minutes. They're also very
blurry. The one map that has a distance key (not the regional
map, where it would have been much more useful) unfortunately is
so blurry the numbers can't be read.
The indoor maps, which are floorplans for 3 important buildings, are much
better, quite good actually, but still suffer from some bluriness
and from being converted from color to greyscale. (I would hope
these are still in color in the PDF...). They're also somewhat
small.
While I probably don't sound enthusiastic about it, it's an okay
product, it's just not nearly as good as two similar products
I've recently gotten (and reviewed - 7 Cities and the Hamlet of
Thumble). If you can get it cheap (like trading for the extra
copy I have...<g>), it's worth it. It's probably not worth
the cover price when you can get similar products that offer more
bang for the buck (besides the aforementioned 7 Cities
and the Hamlet
of Thumble (if you like halflings), there's Shades of
Yesterday, Sanctuary for Sov. Stone, and even the co-author's own
Unhallowed Halls.).
I also really think it's perhaps more suited for something like
Ars Magica than the typical D&D setting because of it's
medievalness. It just doesn't feel D&D-ish.
But, if you have 7 Cities, don't like halflings, and need another
village for your game, Briarton is definitely worth a look. C-
(would be higher if the price weren't so steep and the
maps were better and the villagers had more interaction with each
other)
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