"Hippies! Hiiiippiiiies! Everywhere! They wanna save
the earth, but all they do is smoke pot and smell bad! Help!" - Eric
Cartman
What does South Park have to do with d20? Not much (well, other
than that episode about the Lord of the Rings). It does
illustrate a problem I've had with Freeport since the City of
Adventure book came out - it puts things from modern day reality
into a setting completely related. In this book's case, hippies. When this book avoids things like that, it's pretty good.
Denizens of Freeport is a 96 page softcover d20 sourcebook from Green
Ronin, priced at $18.95 (I got mine on ebay for the
remarkably low $5 + $3.50 S&H). It's an NPC book, that is a
book full of characters, complete with stats and background.
Generally speaking, I like books like this, because they are very
useful when you need to come up with an NPC to populate
someplace. And not being a very creative person, most of the NPCs
I come up with are either based on people I know or characters
from movies or books.
There are a lot of NPCs in this book. More than 60s, the back
cover claims, and as there is no easy way to count them, I'll
take their word for it. Each entry is generally the same. The
name at the top, followed by the stats, then entries on
"Background", "Personality", "Physical
Description", and "Hooks", the latter being what
sort of hook they like to wear (Sorry, pirate humor. It's
actually more like adventure seeds or ideas)
I thought the best NPCs in this book are the more mundane ones.
For instance, a locksmith. A street vendor, a brewer, a lawyer, a
tailor. Unfortunately, there are only a few of these.
This book gets a bit silly (like I thought the Freeport: City of
Adventure book did) when it comes to ananchoristic NPCs. For
instance, drug dealing/growing Hippies named "The
Blooms". Get it? Yuk yuk. Or a police detective and a
forensic scientist. (CSI: Freeport anyone? Bah). Still, these
sort of NPCs aren't too common. Some of the names are again
similar to real world people. An actor named "Rikard
Burbage" (Richard Burton), a disease carrier is named
"Mary" (like "Typhoid Mary"). Things like
that ratchet up the dorkiness factor and ratchet down the
suspension of belief and believability of the character and
setting, at least for me. But again, it only happens in a few
cases.
Some of the NPC groups from Freeport: City of Adventure are
fleshed out. For instance, in that book there was a group of rich
women who were bored and so became thieves and would bully inn
owners (picture a bunch of Jennifer Lopezs, I guess). A couple of
them are detailed here. One of the closest things to a Thieves'
Guild in Freeport is "Finn's Syndicate", which is a
halfling protection racket - an assassin from it is detailed
here. And that annoying tabloid newspaperman is detailed, too.
As you might guess from the nature of Freeport, there are a
number of Pirate characters. One is a mind flayer (whose
inclusion has probably doomed this book to never being reprinted,
as mind flayers are not in the officially released System
Reference Document), one a viking lady, one a halfing, another a
lady half-elf, and one just a human woman. Not quite the usual
pirate demographics.
There's a lot of interesting other NPCs. A womanizing Paladin, a
goblin fireman (with a protection racket), a couple really nice
examples of how half-orcs can be productive members of society, a
halfling version of Sally Struthers (as Jabba the Hutt). There
are some misses: Mungo & his amazing monkeys, most of the
villains (they're dorky rather than scary), Harcourt Horkel (a
swindler, presumably named after Harcourt Fenton Mudd of Star
Trek), "The Hat", a secret agent (it's also impossible
for anyone who is a South Park fan, like myself, to use, as it's
too close to "Mr. Hat"). Most of the 'urchins' are also
really annoying, but that generally can't be helped. One of the
most unbelievable characters is an assassin who kills people
while shaving them. Um, in a small town (Freeport is something
like 10,000 people, if that), just how often would that work?
Once. Similarly, there is a halfling who is a child impersonator,
who works the same area. Uh, wouldn't the people there catch on
after a week or two?
Each NPC is illustrated, which is great, as it gives you a
picture you can show your players, rather than having to describe
them. Most of the artwork is excellent, and is in a variety of
styles, from the fairly realistic to the impressionistic. The
only exception is one woman on page 34, whose breasts apparently
start at her neck. (Talk about a push up bra.). There's also one
picture (of a laywer) that seems to have gotten the sex wrong,
though it's a bit hard to tell.
Besides the usually excellent Toren Atkinson, the artist whose
work really stands out is Chris Martinez (though he doesn't have
many, I think just 3-4 pictures). There are a couple others I
like, but I can't tell who did it (not all the art is signed).
The typeface used for the is the same as in the Freeport: City of
Adventure book, and like there, I found it a bit problematic when
it comes to telling the difference between some letters (most
notably 'u' and 'v'). The normal typeface used is fine, and
there's a lot of text in the book - margins are small, and the
overall layout is good. The only real oddity is that stats for
the characters are given first, with the description afterwards.
Usually it's the other way around (but is not a problem once you
get used to it).
It really could have used a table of contents, but presumably
there wasn't room. A tiny map of freeport keyed to where every
NPC hangs out would also have been helpful, but again, the book
is absolutely crammed as it is - not wasted space at all, so it
wouldn't fit.
Is this worth buying? Well, definitely, if you're a Freeport fan.
This product goes a long way towards filling up Freeport with
people and making it a more complete city (one of my complaints
about the City of Adventure book was it was kind of skimpy on
info about Freeport itself.)
If you're not a Freeport fan, just a d20 fan, obviously this will be less appealing, but it does give you a number of NPCs that can be used
in almost any enviroment, and all but a handful can be used in a
generic pirate or port town. (A couple characters do use classes found in the Freeport: City of Adventure book, but only a couple.)
B. If not for the hippies and some of the other
sillier characters, I would be inclined to give it a higher
score. But I really hate hippies. Much like NRA meetings and
showers, fantasy settings should be hippie free.
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Capsule Review
Jeremy Reaban April 25, 2003
Style: 4 (Classy & Well Done)
Substance: 4 (Meaty)
Does your Freeport feel empty? This sourcebook will help fill that void...also good if you need d20 characters.
Jeremy Reaban has written 125 reviews (including 2 d20, Freeport reviews), with average style of 3.51 and average substance of 3.94. The reviewer's previous review was of Factory. This review has been read 2323 times. |
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In 2 reviews, average style rating is 4.50 and average substance rating is 4.50. |
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