Caveat
Some reviewers relish in spoilers and suggest that a review must contain them because if you read a review you obviously want to have them. Sometimes spoilers are impossible to avoid, but when I can avoid a spoiler I do.
Introduction
This is a game that I have been waiting for…for a long
time. When it came out on the Xbox
before the PC I was severely disappointed, mostly because I had to wait months
on end for the PC version to arrive.
This should have been a harbinger to all the things I wound up not
liking about
The Mechanics
Gamers will be happy to see that a simplified D20 system (akin to the Star Wars pen and paper RPG) is used for the game mechanics. Note the key word: simplified. This is particularly noticeable with character classes. Your character’s class is locked into two modes. Your class before jedi training and your class after jedi training. Your NPC’s will be locked into their respective classes the entire game. Given there are a very limited number of classes (3 non jedi, 3 jedi, 2 robotic) it would have been great to be able to mix and match a little.
There are certain feats that would have been nice to have had in the game, given its melee combat focus with jedi knights. Specifically cleave and its enhanced follow-up feats leap to mind. The feats are also a little sparse, which leads to many characters resembling each other in feat selection.
There is nothing fantastic about the D20 implementation in
The equipment is
As your character goes up in levels they gain feats, but also for the jedi powers are gained. There is a good selection of powers and you can differentiate all the Jedi in your party. I recommend leveling up characters manually because the AI has the bad habit of choosing the same feats and powers in a cookie cutter manner.
The Plot
The plot of
Along the way though are a number of side quests and activities that your character can partake in, which makes up for the paint by numbers overall campaign. You can gamble (which is almost a requirement as you never seem to have enough credits), become a swoop racing champion, be a bounty hunter, or simply pick up the side quests that are abundant.
The one plot twist in
I went with a lightsided campaign, but there is also the option to be neutral or turn to the dark side of the force. I suspect the campaign plays out along the same lines, just your motivations change from trying to stop the bad guys to usurping them. The plot certainly leaves room for this to work.
The Art, Acting
and Graphics
One thing that impressed me the most about
The voice acting in
Over the course of the game, the animation is great. When the auto pauses are put to a minimum the combat flows very much like the Star Wars movies. The lightsaber fighting is particularly great, with the acrobatics, swordplay and bolt deflections. The only knock seems to be the AI’s decision to sometimes close on enemies when they are using ranged weapons, which looks goofy and is tactically unsound.
The Console
Problem
The Good
Has a Star Wars look and feel that is the best to date
A good plot twist for your character
Great voice acting
Good selection of NPC followers
Ability to be focused on the light or dark sides of the force
The Bad
Feels like a console game
Linear plot
Some gaps in the D20 implementation (classes, feats)
Overall

