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Alternity Campaign Kit

Author: David Eckelberry
Category: game
Company/Publisher: TSR
Cost: 12.95
Page count: 32, plus 8 panel screen
ISBN: 0-7869-1213-8
Capsule Review by Scott Shafer on 10/11/98.
Genre tags: Science_fiction Modern_day Far_Future Space Espionage Conspiracy Post-apocalypse Old_West
GM screens always seem to be useless or controversial in some way. There's just a sense of wasting money on cardboard, and if the screen comes with a book (like White Wolf) there's a sense of "Why didn't they put this stuff in the main rulebook?" if its good, or "This is dreck! Why did I buy this?" if its bad.

This is a nice looking screen, and I was looking forward to a GM's book that had all of the record keeping forms from the GMs guide. It has character sheets for all variety of classes, ship sheets for all variety of starships, but there are no mapping sheets for a star sector, no mapping sheets for a planet...nothing for the GM to use, just a book of record sheets for players.

This package is a waste. I give it a "D," only becuase what sheets it has are of somewhat limited utility and not a total waste. Maybe they need to do separate GM's and Player's campaign packs.

Style: 2 (Needs Work)
Substance: 1 (I Wasted My Money)

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