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Adriv's
Revenge is a D&D/KoK first level adventure. It is also an update
from an earlier edition version of what I assume is the same adventure,
entitled Tragedy in the House of Brodeln (1995).
The adventure
is structured much like a play, presenting three acts in which the characters
aid and assist a young prince reclaim his father's dignity-and break
a curse or two in the process.
While
the adventure is lengthy, the action requires much shoehorning from
the non-player characters to get the players into the swing of things.
Unfortunate characters will be jailed, perform jailbreaks, breaking
and entering and some host of other nasty stuff before the adventure
concludes.
Every
now and again, having the party behave socially miscreant is good, but
usually it is more enjoyable to have them do so later in their heroic
careers. Despite having the prince saved, several guardsmen should rightfully
be leery around the characters later.
But I
assume that the writers of the adventure expect that the heroes will
be moving quickly away as the adventure concludes, probably directed
(or forced) by the very people they've helped. I did like that tidbit
added in for future threads.
An overall
feeling I get from this module is that the characters (player and non-player)
are the driving force behind the thrust of the adventure. Several good
(minor) characters make appearances that help and hinder the plot. The
Captain Welvr character makes an excellent example of the scope of this
adventures supporting cast, as does the pseudodragon.
The adventures
plot is small in scope, but very trying on the amount of locations visited
throughout. The villages, castles, forests, lakes, caves, and etc. lend
themselves greatly for the ad libitum that most low-level characters
should avoid.
Not everything
written in the module is that great, and the adventure shows its age
in some places. Some scenes test my sense of disbelief, like the dead
bear in the caves. I don't think that the scent of death would be too
hard too detect. I guess that comes from my personal experiences with
burying animals.
Overall,
a careful referee should run this adventure or else the actions of the
characters will ruin the enjoyment of some possible solid roleplaying.
This is a decent adventure, but it will take some work to get the pieces
together.
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