|
|||
Fluxx | ||
|
Fluxx
Playtest Review by Jake de Oude on 09/09/02
Style: 4 (Classy and well done) Substance: 3 (Average) Innovative game with effective layout that is quick to learn. The game play is very random however, and does little to involve the players. Product: Fluxx Author: Andrew Looney Category: Card Game Company/Publisher: Looney Labs Line: Cost: US$ 10.00 Page count: n/a Year published: 2000 ISBN: 1-929780-01-X SKU: LOO-001 Comp copy?: no Playtest Review by Jake de Oude on 09/09/02 Genre tags: Modern day | A friend of mine got me interested in Fluxx with the words "It doesn't have any rules. It's unlike any other game you've ever seen." While he exaggerated a bit on the former, he was right on the latter. Fluxx is a card game published by Looney Labs. Its 84 cards are printed on matte cardstock that is quite sturdy. The layout is very sober yet highly effective. With one look on a card I can see what type it is and what is does. It certainly helps here that each of the four types of cards has its own colour associated with it. To see examples of the cards, or learn more about the game in general, you can visit Fluxx' own website. One more thing: the game comes in a box of heavy paper, of about the same weight as the cards themselves, perhaps a bit more. This doesn't hold up to normal tear-and-wear as well as I'd like and you'll have to replace the package after a while. The gameAs my friend said, Fluxx is unlike any other game. The game begins with one card in play. It's the first and Basic Rule: "Draw One, Play One". This indicates that per turn, a player must draw a card and play a card. Cards are drawn from the draw pile, and the cards played must come from the player's hand. So far, it's pretty boring. What are you to do? There's only one rule, but no goal. No victory condition. That's right, there is, as of yet, no way to win the game. PlaytestFluxx is very easy to explain. All there is to do is saying: "Hey, this is the Basic Rule. Do as it says and let's all draw three cards. Now play and do as the cards tell you." You can jump right in. If you forgot what a type of card did, it's explained on the card itself. The layout helps a lot here. ConclusionFluxx is a truly innovative game. It's absurdly easy to learn, and if you forget something, all the rules are on the cards. Cards that have a very efficient lay-out but that are crudely illustrated. The game play does little to involve you in the very random nature of the game and victory is often the result of dumb luck, not strategy. On the other hand, it's exactly the randomness that makes the game fun. Which is a good thing, for there's little the cards themselves add in the way of humour, unlike Chez Dork's or Munchkin's cards. | |
|
[ Read FAQ | Subscribe to RSS | Partner Sites | Contact Us | Advertise with Us ] |