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Clanbook: Tzimisce (Revised) | ||
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Clanbook: Tzimisce (Revised)
Capsule Review by Jake de Oude on 26/02/02
Style: 3 (Average) Substance: 4 (Meaty) This book is solid and has some inspiring pieces. The presentation could have been better, though. Product: Clanbook: Tzimisce (Revised) Author: Lucien Soulban and James Stewart (additional material by Jess Heinig) Category: RPG Company/Publisher: White Wolf Game Studio Line: Vampire: The Masquerade Cost: US$ 14.95 Page count: 104 Year published: 2001 ISBN: 1-58846-202-1 SKU: WW2361 Comp copy?: yes Capsule Review by Jake de Oude on 26/02/02 Genre tags: Modern day Historical Horror Vampire Gothic Live-action | Ah, the Tzimisce. The twisted vampires from Eastern Europe, the masters of fleshcraft and the 'soul' of the Sabbat. The only material I've read about the Tzimisce was in the main Vampire: The Masquerade rulebook, so I could really use this Clanbook. It provided me with a firmer grasp, but left me somewhat dissatisfied. The presentationThe main features of the revised clanbooks can be found in my review of Clanbook: Ventrue (Revised), so I'll only discuss the details particular to this clanbook. Again, the layout of this book is generally okay. In a few places, the letters are placed with too little space between. Unfortunately, this was far from the worst error. In the second chapter, a sidebar interrupts a koldunic sorcery path. A page later, a sidebar on the creation of revenants and ghouls can found, again interrupting the path. Both of these sidebars could better be included in the section on ghouls. The contentsWinter Fiend is the piece of opening fiction in Clanbook: Tzimisce and describes the struggle for survival of a German officer on the Russian steppes of WWII. A Tzimisce Embraces him because of his survival skills and his utter lack of compassion. The descriptions here are appropriate for the rest of the book, so brace yourself. These vampires have no qualms about humanity, that's for sure. Surprisingly, Chapter One: A Rabble of Fiends opens with a short Lexicon with Tzimisce-related terms. After this, we plunge into the turbulent history of the clan. As clan Ventrue prizes in leadership, the Tzimisce elder prized growth but could not achieve this alone. He made a deal with the Carpathian spirit Kupala. In other words: the chapter presents another story of another clan founder. The rest of the chapter discusses the change of the clan through the centuries, emphasising the Anarch revolt and the birth of the Sabbat. Of course, the role of the Tzimisce in the discovery of the ritual that later would become the Vaulderie is touched upon. (It will be discussed in the second chapter, too.) These sections are not wholly stand-alone, however, and reading through Children of the Inquisition will certainly help. Interestingly enough, some Tzimisce belief that their Eldest still lives on in them and thus, they still can be consumed at Gehenna. The third chapter, called Ego and Evolution, talks about the many different sects within the clan, their traditions and values (or lack of them). As always, the stereotypical views of other clans are also present. Only one view of another supernatural was present, and best of all, it was grossly inaccurate! The character chapter is called Among Fiends. The templates have some surprises among them: a siamese twin where one of the twins hasn't survived the Embrace, a fleshcrafting experiment that resulted in a horrible mix of different people ("You don't really remember who you were before the embrace; none of you do") and artist Leif Jones provides a wonderful caricature of Tom Cruise. ConclusionClanbook: Tzimisce (Revised)'s presentation has not the same level I've come to expect from White Wolf. The first chapter's writing especially was a bit convoluted, whereas the second chapter had some major layout errors. Fortunately, Guy Davis and Vince Locke deliver quality work. Style gets a 3 out of 5 from me. | |
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