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Mage: the Sorceror's Crusade | ||
Author: Phil Brucato et. al.
Category: game Company/Publisher: White Wolf Cost: $28 Page count: 296 ISBN: 1-56504-489-4 Capsule Review by Carl L. Congdon on 05/08/98. Genre tags: none |
Let's keep it short and sweet.
Yes, it's good. It gives a good feel for the setting. It adds some nice touches to the system. It's v3.0 of a setting that has spawned arguments among fans and critics, and if Mage: the Ascension gave you conniptions, this one won't do much to change that. If you're a convert, go out and buy it. You know you will anyway. I would have liked more Natures/Demeanors and Merits/Flaws, but chances are, if you're already a convert, you already have the other books and it's a simple matter to "borrow" from the other sourcebooks. Ironically, it's the player who is totally new to the White Wolf setting that will be confused by this book. Too much of Sorceror's Crusade seems to rely on a familiarity with previous White Wolf books. But it's the same level of excellence you've come to expect from the Mage line. Go ahead, buy it, you know you're going to.
Style: 5 (Excellent!)
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