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WWF With Authority!

WWF With Authority! Capsule Review by Count_Zero on 10/08/01
Style: 2 (Needs Work)
Substance: 1 (I Wasted My Money)
The first MMCCG (Massively Multiplayer CCG) on the market (actually it's free). Just keep in mind you get what you pay for...
Product: WWF With Authority!
Author: Unknown
Category: Card Game
Company/Publisher: THQ Games/Fleer
Line: World Wrestling Federation
Cost: Free Download ($5.00 for boosters, $10.00 for further starters
Page count: n/a
Year published: 2001
ISBN:
SKU:
Comp copy?: no
Capsule Review by Count_Zero on 10/08/01
Genre tags: Modern day Other
First, I have to admit, this isn't exactly an CCG. You might call it a MMCCG (Massivly Multiplayer Customizable Card Game. The concept is you are a manager for a WWF Superstar like The Rock or The Undertaker. You have a "playbook" a term for your deck. You have different kinds of cards, like manuvers, etc. You have to beat your opponent. Now, this isn't exactly how the game works, for reasons below.

When I first saw this game on the Gamespot webpage. I thought this was somewhat interesting, considering it was a free download. Then my reasoning kicked in. After all, it was a WWF game, and they said it was free. True, THQ already had the license, and were rolling in the dough. However, just to check it out, I went to THQs page, after finding out jack on Gamespot's page. Well, it was (too good to be true). The download is free, and you get a deck out of 60 randomly chosen cards. However, to play multiplayer or trade, you have to register. Part of the registry process involves imputing your credit card (thus alienating those people who don't have credit cards, or are rather paraniod).

Now, let's assume that you either have a credit card, or you are living with your parents and they let you input their credit card number. Now, you're going to want to buy boosters. Unfortunatly, to get a booster, you have to spend money ($5.00 per booster). Now, since there is already a WWF CCG out in stores, which costs about the same, and I can play online in a chat room, or by E-mail, why invest in this thing. Quite simple. It's target market is drooling gamer Pro-Wrestling fanboys, and gullible kids who can't get enough WWF (yes, the majority of stuff in the WWF TV shows is a mite too mature for little kids, at least PG-13, but I've seen parents get their kids Thrill Kill, GTA, and other Mature rated games, so they are out there). Also, there is the suspicious fact about this game that Gamespot, while publicising it, and running advertising for it, they won't review it. That rings a few warning bells in my mind. Thus, my advice is simple. If you want to play a WWF Card Game, get the one that your game store sells. Do not download this game. At least the WWF CCG you can play solitare.
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