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Revelations I: Night Music | ||
Author: Derek Pearcy, James Cambias, Sam Chupp, S. John Ross, John Tynes
Category: game Company/Publisher: Steve Jackson Games Cost: $17.95 Page count: 128 ISBN: 1-55634-289-6 Playtest Review by SeanMike Whipkey on 03/05/98. Genre tags: none |
One of the things I found interesting about In Nomine is while the
main rulebook gave you more then enough information for running a
campaign, it left you itching for more. Night Music delivers with
that, including in it expanded Superior write-ups, rules for mortals,
new resources, a write-up of Austin, Texas, and an adventure set in
Austin.
Night Music by Section
SuperiorsNight Music contains expanded write-ups for Laurence, Archangel of the Sword and Saminga, Demon Prince of Death. It also included two new Superiors - Christopher, Archangel of Children, and Fleurity, Demon Prince of Drugs. As in the Gamemaster's Pack, the two new Superiors are definitely minor players, and thus warrant the shorter treatment. On the other hand, I found the write-ups of Laurence and Saminga to be very useful in portraying them, whether it is role-playing them when they meet up with the PCs, or deciding what their plans of actions would be in a random set of circumstances. However, with the added detail, these write-ups give a potential for characters with these Superiors to have some advantages of other characters; for example, expanded attunements and rites are given. However, as more supplements are put up,this should be less of a problem, and the GM should always feel free to even the field in other ways.
MortalsThis section gave the rules for the various types of Soldiers - both of God and of Hell - and of Saints and Undead, which are basically immortal, more powerful versions of soldiers. If any of your PCs want to play humans, or there are a lot of humans in your game, this section is invaluable.
ResourcesPretty straight forward section here; it includes new types of discord as well as rules for drugs and poison. One error here, I feel, is in the alcohol rules. One "dose" is equal to four beers, two glasses of wine, or two shots of hard liquor. However, that really should be two beers, in my opinion, or raise the rest to four.
Austin, TXThis section breaks down the background behind Austin, TX, including locations, NPCs, current deeds, and the truce between angels and demons there. For anyone running a campaign in the area, looking for someplace to base a campaign, or looking to run the adventure found in Night Music, this is an invaluable resource. However, for others, it is less so. Austin is not a "typical" In Nomine city - so anyone looking to set up such a city could not use Austin as an example. Likewise, if you're not planning on going there or running the adventure, it is pretty much a waste of 41 pages. I did find the NPCs, though, to be useful in other regards (particularly when pressed for an NPC in a hurry).
Adventure - The Demon Prince of Rock and RollThe book concludes with an adventure set in Austin, where an aspiring Demon Prince attempts to gain his Prince-dom. The adventure is fairly freeform, allowing for multiple plans of actions, and includes a canon write-up for what happens in the IN universe. If the adventure is successful, it also includes rules for using Furfur, the Demon Prince of Rock and Roll, as a potential Superior. Many people didn't seem to like this scenario; many others did. It's really a matter of personal opinion. I feel that it can be used to good effect to help set up an ongoing campaign that is following the In Nomine "Revelations" cycle. All in all, Night Music is a good supplement for In Nomine. I can't imagine running my IN game without it.
Style: 4 (Classy and well done)
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