Big Eyes, Small Mouth
Just in time for the release of Big Eyes, Small Mouth Second Edition
(to be released Very Soon Now), here's a review of the FIRST Edition.
Really timely, eh? Anyway, the book is well laid out and has pretty
darned good art for a small press product. The writing is very clear
and easy to read, something that cannot be said for some RPGs nowadays.
Big Eyes, Small Mouth bills itself as a Universal Japanese Anime Roleplaying
Game and it does indeed live up to that claim. The small (6" X 9", 96
pages) has everything you need to create anime characters and run them
in a game...except for a setting to run them in. For that, you'll need
to buy one of the excellent worldbooks that Guardians of Order has to
offer. But I'm getting away from my review subject here. Back to BESM.
The rules are elegant, easy to learn and so flexible that you'll look
at other allegedly flexible rules and sneer. The Tri Stat System, as
you might have guessed, uses only three stats: Body, Mind and Soul.
Points are allocated by rolling 2D6, adding 10 and splitting them among
the stats. No stat can be lower that 1 or higher than 12 and only one
stat can be at 12. Dead simple. Next comes attributes, defects, possesions
and BINGO, you have a completed character. Just add some character concept
and background info and you are ready to rock and roll.
Combat and other actions are handled in a manner just as elegant and
flexible as character creation. After rolling iniative, you roll equal
to or less than your characters Attack or Defense Value and badda bing
badda boom, you hit or keep from being hit, as the case may be. And
since BESM is slanted towards the cinematic/dramatic, you can give your
attacks really cool names, like "Exploding Fist of the Dragon" or "Spinning
Lotus Kick" or something equally anime/martial arts sounding. The Combat
chapter also includes the ever popular weapons and armor lists, as well
as information on mental combat and other types of actions.
Although BESM does not contain a setting for characters to adventure
in, it does contain some tasty info about roleplaying in an anime world.
Add to that an anime glossary, bibliography and listing of online resources
and you have a really good jumping off point for otakuhood. (Otaku means
"Anime Fan")
Before I finish this review, I 'd like to point out something to those
of you who aren't really into anime roleplaying: the Tri Stat System
is a very good little GENERIC rpg system. Faster and cleaner than GURPS,
Hero or Palladium by a country mile and just as good as FUDGE, in my
opinion. It is well worth the cover price, although you may want to
wait fo the second edition to come out.
Style: 4 (Classy and well done)
Substance: 5 (Excellent!)