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AEsheba: Greek Africa | ||
This Fantasy Master Role-Playing Accessory describes the continent of Aesheba, its inhabitants, geography and history. Aesheba is based on Africa, the biggest difference being that it is isolated from the rest of the world and therefore shares little with it. This allows GMs to add Aesheba to any fantasy campaign, it could also be worked into Pulp Adventure (ala Lands of Mystery, Hero Games) or Scifi (parallel world) campaigns.
Aesheba is home to several native cultures, including a pre-dynastic Egypt, and several Greek colonies. The relationships between the cultures and colonies is logical and fluid. Native cultures range from highly organized cities to nomadic tribesmen to
humanoids. There are giants, lion-taurs, sign language using gorillas, monkey people and a host of other non-human races.
Nothing in Aesheba is not unique, Aesheban magic receives detailed explanation. The types of systems available are derived from historical cultures and their differences with traditional fantasy magic is discussed. Several arch-types are detailed as well as their relationship within various magic systems (and therefore cultures). An excellent map rounds out the package. Like all Fantasy Master materials, a generic system is used for gaming details. This system is highly flexible and can easily be used with skill or class based RPGs. Aesheba gets my highest recommendation for its completeness and uniqueness. It is worth the $9-$11 dollars I've seen it for to anyone yearning for an African campaign or addition. It is more than worth the $2.50 I paid for it at GenCon/Origins, some years ago, to any gamer. (Is it me or is E. Gary Gygax obsessed with the combined AE letter that appears abundantly in Aesheba and DJ?).
Style: 4 (Classy and well done)
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