|
|||
Trinity (Softcover Edition) | ||
Author: Andrew Bates and others
Category: game Company/Publisher: White Wolf Game Studio Line: Trinity/Storyteller System Cost: $14.95 (WOW!) Page count: 320 ISBN: 1-56504-622-6 Playtest Review by Joe Van Ginkel on 04/06/99. Genre tags: Fantasy Science_fiction Space Anime Espionage Conspiracy Post-apocalypse Asian/Far_East |
White Wolf is, as most folks are aware, best known for the World of Darkness, and the annoyingly dark and gloomy despair of these games. So, in writing this review let me say one thing.
I am very glad that White Wolf has finally written something other than gloom and doom, and that they have written it with the same style and substance as their other games. Trinity (formerly known as Aeon, but changed to Trinity after a strange incident with MTV of all people) originally started in a cool plastic hardcover spiral book. The last two printings maintained the spiral portion, but changed the outer cover to cardboard. This newest printing is softcover, but in exchange for this, White Wolf has done the unthinkable: they dropped the price of this unbelievable game from $29.95 to only $14.95. Think about this a moment. In getting the softcover version of this game I got (and you will get too) the entire contents of the first three hardcover books including the full-color section (plus a Storyteller bonus section in the back) for only half the price. Now, that's ill. Other than that, probably the best part of this game is the fact that just about every single sub-genre of sci-fi has been incorporated somewhere in this game, and all against an awesome and believable storyline. From grand space opera to dark conspiracy (although the dark conspiracy in question, the Aeon Trinity of the title, happens to be the good guys for once), from cyberpunk to even a little bit of comic book hero action, this book has it all. And to run it all, we have a modified version of Mark Rein-Hagen's now legendary Storyteller System (quickly taking its place among great RPG systems such as HERO, Interlock, West End's D6 Star Wars, FUDGE, and of course GURPS). The combat can be as fast or as detailed as you want. If you wanna play Hong Kong-style lighting quick kung-fu-and-machine-gun action, or tense film noir style shootouts or huge interstellar dogfights, you're in there. Folks, screw the World of Darkness. Give me Trinity instead.
Style: 5 (Excellent!)
| |
|
[ Read FAQ | Subscribe to RSS | Partner Sites | Contact Us | Advertise with Us ] |