Industry Insights: Commentary from the Industry
Interesting Times
by Greg StolzeSeptember 21, 2001
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Industry Insights: Commentary from the IndustryInteresting Timesby Greg StolzeSeptember 21, 2001 |
You've heard the one about the Chinese curse, right? "May you live in interesting times"? I heard that one years ago and, after some thought, I got it. Clever. I snickered a little.
Now, I don't just get it. I'm living it. These are interesting times and I hate them. I want to go back to ordinary times, like we had on Monday the 10th.
About three years ago, I wrote a scenario for Unknown Armies. It's called "Fly to Heaven" and the basic premise is that two men seize a plane and try to fly it into the Sears Tower. It got published in an anthology called "One Shots" and I didn't think about it all that much until Tuesday the 11th. I saw the whole thing on TV. Usually I don't watch TV news in the morning, but my wife does. She was home from work because she had an appointment with her obstetrician that morning. (She's due to give birth to our first child in about two weeks.) One minute, Good Morning America was doing a puff piece about how hard it is to commute in NYC. The next minute, they were talking about how the World Trade Center was on fire. "We're getting reports that a small plane may have crashed into it!" They had their cameras focused on it, live, when the second plane smashed into the second tower. I remember, vividly, that the newscasters were just as shocked and surprised as we were.
On Friday, I'm going to write 2500 words for White Wolf. Normally, this is fine. But this isn't going to be an ordinary Friday. I still have to do that work. It's my job, I signed a contract and, when the baby comes, I'm going to quit my day job, mind the infant, and write at home. Creating gaudy fictions about ghosts and vampires will pay for my child's diapers and strained carrots. This Friday, I think it's going to be hard. I think there's going to be some part of me that says "The world is falling apart and what are you doing? You're making up stories about more violence and more horror in a world that's already stuffed to the brim!" This current crisis makes it very hard to enjoy American culture -- the culture that gave us cheeseburgers, "Star Wars" and, yes, roleplaying games. It makes it easy to feel fat, incompetent, puerile and useless. I'm not curing cancer. I'm not saving lives. I'm not selflessly spending my life volunteering in the Peace Corps or working at a battered women's shelter. I'm not doing that, and neither are most people in America. Most Americans are -- or were -- more concerned with sports, movie stars, music. "News-lite" pieces about the difficulties of commuting were just about our speed. We're not like firemen, or cops, or emergency medical technicians. I'm guessing that most of you gamers reading this aren't either. In a crisis, it's very easy to hate yourself for not being a lifesaver. It's even easier to hate yourself if your hobby involves pretending to be one. (Every time I've run "Fly to Heaven," the heroic PCs have overpowered the hijackers and saved the day.) On the other hand, when was the last time you got up in the morning and said "Wow, I hope the cops have to come to my house today"? I'm not demeaning cops. I'd hate that job. I would hate any job that basically boils down to dealing with people at their worst. And if you're a cop, or a soldier, or an FBI agent, that's what you do: You deal with people who are angry and defensive and making trouble. Or if you're a rescue worker, a doctor or an EMT, you deal with people who are in danger and terrible pain. These jobs are absolutely necessary, as the attacks in New York and Washington have amply shown. But... here it comes, my slim and meager reason for continuing to write game stuff as the planes crash and bombs detonate... There's more to life than what is absolutely necessary. Would you want to live in a desperate place where all of everybody's time is devoted to crisis relief? A place with no musicians, no novelists and no one making ice cream? Maybe I'm premature, but I'm guessing that the people who did this came from somewhere very much like that. Some place that's always "interesting."
Lots of us stopped gaming. Gaming is all about pretend excitement, pretend danger, pretend horror. In ordinary times, it's fun to imagine such things, because danger and horror and risked lives are things that are much better to contemplate than experience. When things calm down -- when the prospect of actual violence recedes -- when we can once again say the word "terrorist" without that sickening crunch of immediacy -- when things get back to normal... well, maybe then we'll feel like gaming again. Maybe things will get worse before that happens. Maybe the situation will degenerate to the point that they're drafting underweight, nearsighted writers. I hope things won't get that bad. I hope we've seen the worst of it, but I don't know. I don't know what's going to happen. I don't know what to think or what to do. In a crisis, I guess that's pretty normal. So on Friday I'm going to go donate blood, take a load of clothes and school supplies to the homeless shelter, and write my 2500 words for White Wolf. I'm doing what I do because I believe that some day, it's going to be ordinary time again. More than that, I've come to believe that ordinary time is, in very important ways, better. I believe that the American culture in which I lived -- with all its silliness, its overindulgence, its corniness and hype and saturated fat -- is better. Even at its worst, its most dumbed-down, its lamest, it was better than constant fear and anger. Even at its worst, it didn't producing legions willing to kill and die. I want to go back to that culture, which I didn't cherish until I lost it. I want my child to grow up with that being normal.
I do not think I can ever run "Fly to Heaven" again. | |
| Topics | Author | Date | Latest Reply |
| Games Workshop's Way (1) new | Tim Duerksen | 07-18-2003 07:48 | 07-18-2003 07:48 new |
| American roleplayers (5) new | Rockwell | 05-30-2002 05:08 | 07-21-2004 18:18 new |
| Re-release is good (4) new | Blu | 05-23-2002 12:38 | 11-26-2003 07:49 new |
| Nice interview. (3) new | Greg Basich | 04-24-2002 09:12 | 08-24-2002 01:50 new |
| Thanks, Gareth. (1) new | Keith Burkhead | 04-24-2002 08:14 | 04-24-2002 08:14 new |
| Spot on! (2) new | Matt M | 04-20-2002 04:48 | 04-19-2003 14:36 new |
| Very nice work (7) new | Steve D | 04-19-2002 04:31 | 04-23-2002 14:51 new |
| Dejavu (1) new | Scarecrow | 04-19-2002 01:31 | 04-19-2002 01:31 new |
| I hate game fiction too (2) new | Phill Calle | 04-18-2002 20:10 | 05-28-2003 07:51 new |
| Great job! (1) new | Cedric Chin | 03-31-2002 17:08 | 03-31-2002 17:08 new |
| That, and $1.298, will get ya a cuppa (15) new | Sam Chupp | 03-28-2002 06:46 | 03-02-2003 12:44 new |
| Amuse me some more! (1) new | KC | 03-28-2002 02:34 | 03-28-2002 02:34 new |
| Marketing (5) new | Ken Burnside | 03-27-2002 05:44 | 09-15-2004 04:38 new |
| Freeport Crisis (4) new | KC | 03-24-2002 01:26 | 03-28-2002 02:23 new |
| What about the rest..? (4) new | Adam Williams | 03-23-2002 19:42 | 06-18-2004 05:16 new |
| What do I think? (5) new | Chris Camfield | 03-23-2002 08:15 | 03-25-2002 22:29 new |
| Only on RPGnet.... (10) new | Gareth-Michael Skarka | 02-12-2002 09:08 | 05-28-2003 07:48 new |
| An Interview (4) new | Dan | 02-11-2002 13:56 | 03-24-2002 05:20 new |
| That was really ... (9) new | S. John Ross | 02-08-2002 21:06 | 02-12-2002 05:52 new |
| Tim Powers? Where?? (7) new | Valandil | 01-20-2002 23:39 | 05-30-2002 04:50 new |
| Catch22 (1) new | Rusty | 01-20-2002 20:19 | 01-20-2002 20:19 new |
| Tim Powers and Unknown Armies (4) new | Mitch | 01-19-2002 10:43 | 09-27-2002 12:47 new |
| The problems I can see... (7) new | Mark Green | 01-04-2002 04:33 | 01-10-2002 14:43 new |
| You know what's a cool thing to put on web pages? (6) new | Jeff Freeman | 12-09-2001 02:41 | 01-04-2002 07:08 new |
| Credit Where Its Due (5) new | Chris Pramas | 12-05-2001 15:05 | 12-05-2001 16:16 new |
| Acceptance Speech [Plus] (3) new | S. John Ross | 12-05-2001 12:31 | 12-07-2001 18:49 new |
| Cool! (1) new | Chris Camfield | 12-05-2001 12:18 | 12-05-2001 12:18 new |
| Heh...now I know why I suck at business... (2) new | Steve D | 10-18-2001 01:06 | 01-22-2002 03:38 new |
| Those wouldn't be _MY_ top 5... (1) new | GAZZA | 10-15-2001 01:17 | 10-15-2001 01:17 new |
| Not to belittle the tragedy... (11) new | Rygar | 10-01-2001 08:07 | 12-07-2001 15:58 new |
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