Bag o' Nifties: Tricks for GMs
A Peak Inside the "Bag o' Nifties"
by Dan PondMay 31, 2001
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Bag o' Nifties: Tricks for GMsA Peak Inside the "Bag o' Nifties"by Dan PondMay 31, 2001 | Hey, thanks for stopping by my column. Whether you're reading this now, when the column is brand new and still smells of fresh paint and new carpet, or in a few months, when the place is crowded with stacks of articles from floor to ceiling, the following information might be helpful to you. Basically, I'm going to explain what this column is about, who I am, and where the items in this eclectic collection come from. I promise not to make it too long. This is just a sneak peak, after all. The official goal of the Bag o' Nifties is to provide you, the enterprising reader, with an assortment of GM tricks and stand-alone game mechanics you can toss into whatever you're playing in order to achieve specific, unique, or not-often-seen effects. We'll tackle anything from fantasy to sci-fi, from modern magic to cinematic action. In fact, I'll even take requests via email and/or the RPG.net forum below. (This isn't a challenge or anything. I just know I'll need help coming up with ideas from time to time ;) As for my credentials, I'm the co-founder of the Immersive Entertainment Group (http://www.ImEG-Games.com) and author of the Nameless RPG (http://www.imeg-games.com/nameless). I've been writing and running table-top RPGs since 1994; I've also been writing and running Live-Action RPGs since 1996. I'm a compulsive game designer, adding/removing/editing material from just about every game I run. More information about me, as well as links to many of my gaming websites, can be found on my homepage: http://www.scc.net/~indra. Most of the Nifties are being drawn from ImEG's current project (as of this writing). All Worldz, a Game of Interdimensional Civilization, is a multi-genre online RPG and Storytelling game. Participants add their own Worlds to the shared setting, interact with each other to determine it's emerging history, and write fiction, RPG material, and just about anything else based on those interactions. This results in an ever-growing, dynamic setting with a vast wealth of ready-made locations, characters, plots, spells, technologies, organizations, and all the other essential components of an RPG. The pieces that appear in this column have had their AWz-specific aspects removed so you can more easily plug them into your own games. However, you can find the original articles, along with tons of other Nifties, in the "Library" section of the AWz website: http://www.allworldz.com (However, some sections of the site are open only to members.) I think that's just about everything you need to know. Now it's time to open the Bag and take a look inside... L8r, | |
| Topics | Author | Date | Latest Reply |
| Outstanding! (2) new | Brian Cooksey | 06-06-2003 18:29 | 06-09-2003 20:08 new |
| Blatant Ad (9) new | Declan | 06-04-2003 11:34 | 06-19-2003 14:28 new |
| Exalted or 7th Sea also good (2) new | Benjamin | 05-08-2003 05:13 | 05-14-2003 09:43 new |
| Dreamwalker and the Matrix (1) new | Peter C. Spahn | 05-07-2003 19:19 | 05-07-2003 19:19 new |
| The Matrix rebuttal (8) new | Charles Phipps | 05-07-2003 17:14 | 05-21-2003 22:55 new |
| for those of you who are annoyed with the dice (4) new | carbonized | 04-12-2003 22:54 | 05-11-2003 14:03 new |
| Interesting (3) new | PEL | 04-12-2003 13:00 | 04-13-2003 10:22 new |
| resaling (3) new | brandon | 04-10-2003 17:43 | 06-06-2004 18:42 new |
| I like the Flip system (2) new | Ryan Paddy | 04-10-2003 16:00 | 04-11-2003 12:33 new |
| Still Too Cumbersome! (2) new | Sarducci | 04-10-2003 10:09 | 04-11-2003 12:26 new |
| One roll combat (1) new | Mr. Teapot | 04-09-2003 15:39 | 04-09-2003 15:39 new |
| Third Party Intervention (3) new | Samhaine | 04-09-2003 09:18 | 04-09-2003 18:26 new |
| Thoughts about splats... (1) new | Wyvern | 02-08-2003 13:00 | 02-08-2003 13:00 new |
| Nice (1) new | Leo Comerford | 02-08-2003 11:05 | 02-08-2003 11:05 new |
| Suggested reading (2) new | Alban | 01-10-2003 03:45 | 02-25-2003 11:32 new |
| The will of the scientist (2) new | Harlequin Jones | 01-08-2003 12:25 | 01-08-2003 17:36 new |
| Science and magic (7) new | Mant | 01-08-2003 11:38 | 07-25-2005 20:27 new |
| Universality of Magic (9) new | Allthumbs | 01-08-2003 09:23 | 01-11-2003 16:29 new |
| Fix that link for Wushu (5) new | Spastic | 12-04-2002 10:40 | 12-06-2002 06:51 new |
| 'Ferals' vs regs (2) new | Fade | 11-26-2002 04:55 | 11-26-2002 08:41 new |
| Question about Blur (2) new | Quinzel | 11-25-2002 14:40 | 11-26-2002 08:31 new |
| Nifty indeed (1) new | Barbara | 11-07-2002 16:06 | 11-07-2002 16:06 new |
| Take a look at "Orion's Arm" (1) new | Kalregorn | 11-07-2002 10:51 | 11-07-2002 10:51 new |
| I think your examples aren't mysterious enough... (4) new | Mike Elkins | 11-07-2002 08:45 | 11-09-2002 15:51 new |
| Empire of the East (3) new | Reed | 11-07-2002 07:26 | 11-07-2002 11:23 new |
| Cool. (2) new | Harlequin Jones | 11-06-2002 18:11 | 11-07-2002 05:45 new |
| Nice article (3) new | Michael B. Erb | 11-06-2002 13:23 | 11-07-2002 11:21 new |
| Another source of inspiration (1) new | Patrick Clark | 11-06-2002 11:30 | 11-06-2002 11:30 new |
| re: Telepathy as Brain Hacking (4) new | Moondragon | 09-06-2002 22:52 | 02-13-2004 03:10 new |
| Pedantic Note (2) new | AstroGeoff | 09-06-2002 16:21 | 09-07-2002 17:35 new |
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