Industry Insights: The RPGnet Interviews
Tribe Gamer
by Jared NielsenAugust 31, 2001
For an extended version of this article, complete with figures and a more detailed analysis, feel free to read the PDF essay provided by Jared.
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Industry Insights: The RPGnet InterviewsTribe Gamerby Jared NielsenAugust 31, 2001 For an extended version of this article, complete with figures and a more detailed analysis, feel free to read the PDF essay provided by Jared. | I have been enjoying a debate about "who is right" regarding marketing tactics... should the creative writer determine the outcome of a game project or should the marketing department set the design/strategy? I recommend you watch John Marshall's "The Hunters" which is an ancient film about bushmen in South Africa (I know... I am insane). This is an old black and white but you can get it at the Harvard Film Study Center. The book I'm reading discusses W. B. Yeats' model of psychological opposites (quoted from "At the Edge of History" by William Irwin Thompson, 1972) where the only true, effective organization has as balance of two opposing forces in constant conflict with two "facets" of these two sides. Ideational and the Operational are in constant struggle to be "right" in the leadership of the tribe. Ideational members are the "Shaman" and the "Clown" where Operational members are the "Headman" and the "Hunter" quoth William Irwin Thompson "Headman and Hunter realize the possibilities that Shaman and Clown do not, as Shaman and Clown realize the possibilities untouched by the others. Together the four form a stable group in which all the skills are balanced." In a tribal culture (read startup game company), there is not much specialization so each one of the members is required to still participate in common tasks such as hunting/gathering/combat and as such learns to value the talents of the others with more mutual esteem. As the tribe expands and becomes more advanced, this central quadrant expands into specializations where the Shaman forms Religion, the Headman forms The State, the Clown forms the Arts, and the Hunter forms the Military. Each one of these specializations now must include its own set of four opposing forces... the Clown, the Shaman, the Headman and the Hunter. However this independent, specialized group now collectively strives against the other spheres of specialization, even though within their midst they contain aspects of them. Most interesting to me was the now specialized sphere of the Arts which now had its own version of the members: Shaman = Celebrant, Headman = Publicist, Hunter = Artisan, Clown = Satirist/Critic. When I look at things from this perspective, I wonder if it's not absolutely critical that we get satire from the Clown (no offense) Steve Jackson, who at times criticizes the actions of the Hunter Ryan Dancey, who both chafe at the discipline applied by the Headman Rick Loomis, while the "good of the industry" is proselytized by the Shaman Sandy Antunes, etc. When someone in a thread rages that they are "right" in their strategy or perspective while another rages that they are "wrong" I sit back and think that the conflict must be the truth and the only good result can come from the efforts of those that participate in or witness the conflict of ideas. Welcome to Tribe Gamer
Jared Nielsen is an occassionally contentious figure in the industry, and currently operates www.GameCodex.com. This article was expanded into a longer PDF version after Jared graciously agreed to let RPGnet print his original private industry list post.
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| Topics | Author | Date | Latest Reply |
| Games Workshop's Way (1) new | Tim Duerksen | 07-18-2003 07:48 | 07-18-2003 07:48 new |
| American roleplayers (5) new | Rockwell | 05-30-2002 05:08 | 07-21-2004 18:18 new |
| Re-release is good (4) new | Blu | 05-23-2002 12:38 | 11-26-2003 07:49 new |
| Nice interview. (3) new | Greg Basich | 04-24-2002 09:12 | 08-24-2002 01:50 new |
| Thanks, Gareth. (1) new | Keith Burkhead | 04-24-2002 08:14 | 04-24-2002 08:14 new |
| Spot on! (2) new | Matt M | 04-20-2002 04:48 | 04-19-2003 14:36 new |
| Very nice work (7) new | Steve D | 04-19-2002 04:31 | 04-23-2002 14:51 new |
| Dejavu (1) new | Scarecrow | 04-19-2002 01:31 | 04-19-2002 01:31 new |
| I hate game fiction too (2) new | Phill Calle | 04-18-2002 20:10 | 05-28-2003 07:51 new |
| Great job! (1) new | Cedric Chin | 03-31-2002 17:08 | 03-31-2002 17:08 new |
| That, and $1.298, will get ya a cuppa (15) new | Sam Chupp | 03-28-2002 06:46 | 03-02-2003 12:44 new |
| Amuse me some more! (1) new | KC | 03-28-2002 02:34 | 03-28-2002 02:34 new |
| Marketing (5) new | Ken Burnside | 03-27-2002 05:44 | 09-15-2004 04:38 new |
| Freeport Crisis (4) new | KC | 03-24-2002 01:26 | 03-28-2002 02:23 new |
| What about the rest..? (4) new | Adam Williams | 03-23-2002 19:42 | 06-18-2004 05:16 new |
| What do I think? (5) new | Chris Camfield | 03-23-2002 08:15 | 03-25-2002 22:29 new |
| Only on RPGnet.... (10) new | Gareth-Michael Skarka | 02-12-2002 09:08 | 05-28-2003 07:48 new |
| An Interview (4) new | Dan | 02-11-2002 13:56 | 03-24-2002 05:20 new |
| That was really ... (9) new | S. John Ross | 02-08-2002 21:06 | 02-12-2002 05:52 new |
| Tim Powers? Where?? (7) new | Valandil | 01-20-2002 23:39 | 05-30-2002 04:50 new |
| Catch22 (1) new | Rusty | 01-20-2002 20:19 | 01-20-2002 20:19 new |
| Tim Powers and Unknown Armies (4) new | Mitch | 01-19-2002 10:43 | 09-27-2002 12:47 new |
| The problems I can see... (7) new | Mark Green | 01-04-2002 04:33 | 01-10-2002 14:43 new |
| You know what's a cool thing to put on web pages? (6) new | Jeff Freeman | 12-09-2001 02:41 | 01-04-2002 07:08 new |
| Credit Where Its Due (5) new | Chris Pramas | 12-05-2001 15:05 | 12-05-2001 16:16 new |
| Acceptance Speech [Plus] (3) new | S. John Ross | 12-05-2001 12:31 | 12-07-2001 18:49 new |
| Cool! (1) new | Chris Camfield | 12-05-2001 12:18 | 12-05-2001 12:18 new |
| Heh...now I know why I suck at business... (2) new | Steve D | 10-18-2001 01:06 | 01-22-2002 03:38 new |
| Those wouldn't be _MY_ top 5... (1) new | GAZZA | 10-15-2001 01:17 | 10-15-2001 01:17 new |
| Not to belittle the tragedy... (11) new | Rygar | 10-01-2001 08:07 | 12-07-2001 15:58 new |
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