Hack For More
WEEK 33: 11/23/04
by Edward McEneelyDec 07,2004
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Hack For MoreWEEK 33: 11/23/04by Edward McEneelyDec 07,2004
| Hack For MoreWEEK 33: 11/23/04This week, the cast and crew had a celebrity guest star, in the form of Philip "Please Don't Call Me Pip" Stanton, one of the first people I ever gamed with and a (paid!) columnist for starcitygames.com; I'm going to ignore the fact that he writes about Magic: The Gathering on account of our long friendship. Philip was one of the first people I ever gamed with, and back when I had no friends, he was the victim of all of my poorly thought-out Rifts, Star Wars, and Call of Cthulhu games. Philip has probably lost more characters than any other player who has had the misfortune to game with me. Poor Philip suffered through all of this in silence. Actually, come to think of it, it's a wonder he didn't discover TCGs earlier. Anyway, he guested as Brother Geoff, a fourth-level Luvian Cleric who was journeying to his new post as librarian at a monastary, conveniently on the way to Fangaerie proper. I figured it would make for a nice little side adventure while still advancing the plot. (I've been watching Babylon 5 season one on DVD, and they do a lot of that. Very woodenly, granted, but they do it nonetheless.) Unfortunately, in my clever mapping out of the monastary, now turned into a command post by Orc-Elf forces, I failed to reckon with the party's new mapper: Seth. Seth is a man with many gifts and talents, with several degrees, with a good job, a happy marriage, and a nice home. He is not, however, a man to trust with pencil and graph paper, because he kept asking me all these damn questions. I'm a little fuzzy on cardinal directions. Maybe my brain is non-iconographic (which explains where I get all my extra character points in GURPS), or maybe I'm just pretty dumb, but the player should figure it all out on their own. When Erich did it, I didn't even have to give him distances (one eye=no depth perception=bad choice for a mapper). Doubly bad, Seth led the players in a righterly direction, rather than to the left, and while the map made perfect sense left-to-right, the reverse was not the case. The players managed a few skirmishes with goblins, completely missed my Orgs waiting in ambush, and blundered into the boss battle just as Erich became exceptionally sleepy and we all had to go home. Which means... TO BE CONTINUED... Puns Are Not A Good Thing:
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| Topics | Author | Date | Latest Reply |
| Thank you Ed (1) new | RL | 03-22-2005 18:06 | 03-22-2005 18:06 new |
| Good Luck and God Bless (1) new | Walt C | 03-17-2005 16:44 | 03-17-2005 16:44 new |
| FINISH IT! (7) new | []D [] []\/[] []D | 03-17-2005 16:21 | 03-30-2005 21:28 new |
| To a Good Bloke (1) new | Jethrow | 03-16-2005 21:51 | 03-16-2005 21:51 new |
| To one of my favourite columnists (1) new | nihtgenga | 03-16-2005 18:39 | 03-16-2005 18:39 new |
| Understand & Hope (1) new | Magickone | 03-16-2005 10:39 | 03-16-2005 10:39 new |
| Good luck & best wishes. (12) new | Jonathan | 03-15-2005 07:16 | 03-16-2005 07:22 new |
| *... just like a real Catholic...* (1) new | No2 | 02-22-2005 14:00 | 02-22-2005 14:00 new |
| ...you already said that... (2) new | Ian Sokoliwski | 02-22-2005 13:36 | 02-23-2005 06:20 new |
| A Machine in Search of a Mission (1) new | Ian Sokoliwski | 02-14-2005 22:21 | 02-14-2005 22:21 new |
| Sorry Ed (36) new | Charlie Dunwoody | 02-09-2005 12:59 | 02-01-2006 02:58 new |
| Sorry Ed (32) new | Charlie Dunwoody | 02-09-2005 12:51 | 01-30-2006 23:37 new |
| A few (well lots of) remarks (13) new | Grop | 02-09-2005 06:23 | 02-12-2005 05:22 new |
| Go to hell (25) new | Charlie Dunwoody | 02-09-2005 04:36 | 04-28-2005 23:58 new |
| It's like school, only it's not ... (5) new | Ian Sokoliwski | 02-08-2005 09:41 | 02-10-2005 08:50 new |
| V-day 'projects' (2) new | NotMousse | 02-02-2005 01:38 | 02-02-2005 09:30 new |
| Let's help with column ideas :) (3) new | Ian Sokoliwski | 02-01-2005 23:18 | 02-02-2005 09:27 new |
| 'Huge Zombie Tank Farm' (6) new | Ian Sokoliwski | 01-25-2005 18:42 | 01-27-2005 08:07 new |
| Meet the Characters! (1) new | Laura | 01-19-2005 09:47 | 01-19-2005 09:47 new |
| Why so worked up about a good session? (4) new | Ryan | 01-11-2005 13:00 | 01-12-2005 08:38 new |
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