|
 





|

What it is
The Window is a transparent portal into the imagination, a roleplaying
system designed with the simple belief that roleplaying is about
story and character and not about dice and dick waving. For over
five years now the Window has been quietly infiltrating the roleplaying
community, changing and growing on the progressive edge of the
hobby.
Many of the people who have started using the Window had long
since concluded that the term "roleplaying system" is a contradiction
in terms. Structure for structure's sake limits creativity and
too many rules interrupt the narrative flow. What they wanted
was a system working as transparently as possible, allowing them
to build the story without concerning themselves with empty mechanics
or mathematical charts. They also were looking for something that
would quickly and seamlessly mold itself around their own stories
and settings, a universal set of rules which could fit any genre
without being generic and flavorless.
That is what the Window strives to be: simple, usable, and universal.
There's not a lot to it, admittedly, but that's the whole idea.
In the end, the Window is more a system of philosophy than a system
of rules; if you share these viewpoints on roleplaying then you'll
probably like these mechanics, and if you don't, you probably
won't.
In addition to all its flighty philosophical bonuses, the Window
is also free! You can take this text and do with it as you wish
(for your personal use, mind you.) Make photocopies, download it, print it out, Email it to your friends in Australia, whatever
you like. Please, just give us credit for the work that we have
done, and include a copyright notice like the one on the credits page. (And if you think that the Window isn't worth the photons
it's printed on, at least you didn't pay $30 for it like all those
dozens of commercial systems collecting dust on your bookshelf!)
 
|