Aural Sects: Music for gaming
New Returnsby Remy Verhoeve
Hello folks, and welcome back to "Aural Sects".
Since this is my first column, I'll use it to introduce myself, and present some of the things I intend to write about in the near future (and some other stuff, too).
My name is Remy Verhoeve, and the reason I'm taking over "Aural Sects" is as predictable as it can be: I play, nay, love role-playing games, and I love music. And that's what this column is all about, music and role-playing, or vice versa. And, of course, I would like to share some ideas with you.
More precisely, I have been a game master for about eight years, and have tried my hand at many rule systems and campaign settings. Currently, I am running a homemade campaign set in a low-fantasy world, a world inspired by George R.R. Martin's A Song of Fire and Ice books.
I'm also a musician, and am busy with several bands & ensembles, one of them currently negotiating for a deal with a record company. I have studied music at a university, which should ensure some degree of knowledge once I start ranting about the music of this or that composer (I won't use much terminology, though!).
"Aural Sects" then...
The grand plan goes as follows: Each column will have two parts. The first part will be an article and the second part a reviews section. As you probably have guessed, the articles will deal with music in role-playing games. I have a lot of ideas, but haven't yet decided which to start with.
The reviews section, of course, will contain information on CDs suitable for your games. Most reviews will deal with soundtracks & classical music, but occasionally I'll put in some other reviews too if I find the particular CD to be especially fitting for a role-playing game.
Another option I'm thinking about is alternating between reviews and articles, and submit a new column every 2 weeks instead of monthly - we'll see.
While I haven't decided which topic to use for my first article, I can reveal some of the album reviews I have planned to include for the next time: a few "classic RPG albums" (that's what my players call them), a few new soundtracks, and some computer game soundtracks.
If any of you have any ideas for articles or reviews, I'd be more than glad to hear from you - we all know from our games that co-operation is what counts.